International audienceDevelopment, as Vygotski (1978) suggested, is the process by which a person transforms himself/herself through an activity, in a socio-techno-cultural context. According to this socio-constructivist psychologist, learning is prior to development. Indeed, this approach considers that development occurs during and through activities, and is not linked to "developmental stages" of an individual person. As theorists of enaction, Maturana and Varela (1987) argued that cognition is a concrete action, and that every action is cognition. We agree with this assumption. We adopt an externalist approach to cognition, from situated and distributed cognition theories (Suchman, 1987; Hutchins, 1995, 2005). According to this external...
International audienceIn a situated-cognition framework, this article takes an ergonomic approach to...
The purpose of the present study was to have clarified “Learning by the experience”. What is the per...
This paper explores the use of Activity Theory for the evaluation of user behaviour in immersive vir...
International audienceDevelopment, as Vygotski (1978) suggested, is the process by which a person tr...
This thesis explores contextually various aspects of intuitive use of user interfaces. By viewing us...
International audienceOur research aims at observing a distant collaborative mediated learning situa...
Considering human activity according an interactionnist approach of cognition, a main question is th...
National audienceOur research aims at observing a distant collaborative mediated learning situation....
In a situated-cognition framework, this communication presents an ergonomic approach to describing a...
The progressive diffusion of interpersonal communication devices and their evolution into systems mo...
The chapter presented here criticizes the mainstream developmental approaches in psychology and prop...
This paper will outline research which explored student engagement and creative practice using Infor...
Within human-computer interaction cognitive science is today the leading approach. Yet its position ...
We depend on various artifacts in our dairy lives. Nowadays, artifacts have become more complex and ...
this paper we identify one of the key advances that has been made within cognitive science, the chan...
International audienceIn a situated-cognition framework, this article takes an ergonomic approach to...
The purpose of the present study was to have clarified “Learning by the experience”. What is the per...
This paper explores the use of Activity Theory for the evaluation of user behaviour in immersive vir...
International audienceDevelopment, as Vygotski (1978) suggested, is the process by which a person tr...
This thesis explores contextually various aspects of intuitive use of user interfaces. By viewing us...
International audienceOur research aims at observing a distant collaborative mediated learning situa...
Considering human activity according an interactionnist approach of cognition, a main question is th...
National audienceOur research aims at observing a distant collaborative mediated learning situation....
In a situated-cognition framework, this communication presents an ergonomic approach to describing a...
The progressive diffusion of interpersonal communication devices and their evolution into systems mo...
The chapter presented here criticizes the mainstream developmental approaches in psychology and prop...
This paper will outline research which explored student engagement and creative practice using Infor...
Within human-computer interaction cognitive science is today the leading approach. Yet its position ...
We depend on various artifacts in our dairy lives. Nowadays, artifacts have become more complex and ...
this paper we identify one of the key advances that has been made within cognitive science, the chan...
International audienceIn a situated-cognition framework, this article takes an ergonomic approach to...
The purpose of the present study was to have clarified “Learning by the experience”. What is the per...
This paper explores the use of Activity Theory for the evaluation of user behaviour in immersive vir...