In computer graphics realm, three-dimensional graphical data, generally represented by triangular meshes, have become commonplace, and are deployed in a variety of application processes (e.g., smoothing, compression, remeshing, simplification, rendering, etc.). However, these processes inevitably introduce artifacts, altering the visual quality of the rendered 3D data. Thus, in order to perceptually drive the processing algorithms, there is an increasing need for efficient and effective subjective and objective visual quality assessments to evaluate and predict the visual artifacts. In this thesis, we first present a comprehensive survey on different sources of artifacts in digital graphics, and current objective and subjective visual quali...
International audienceMany processing operations are nowadays applied on 3D meshes like compression,...
The use of 3D models to represent data is growing increasingly common in fields such as architecture...
In this paper an objective metric to measure the perceptual quality of watermarked 3D meshes is pres...
In computer graphics realm, three-dimensional graphical data, generally represented by triangular me...
Dans le domaine de l’informatique graphique, les données tridimensionnelles, généralement représenté...
As technological advances and capabilities in the field of computer graphics grow day by day, the ne...
As technological advances and capabilities in the field of computer graphics grow day by day, the ne...
International audienceSurface meshes associated with diffuse color attributes are becoming popular m...
International audienceSurface meshes associated with diffuse color attributes are becoming popular m...
International audienceOver the past decade, three-dimensional (3D) graphics have become highly detai...
Les maillages 3D polygonaux sont largement utilisés dans diverses applications telles que le diverti...
Au fur et à mesure que le progrès technologique et les capacités dans le domaine de l'informatique g...
© 2018 IEEE. During mesh processing operations (e.g. simplifications, compression, and watermarking)...
International audience3D graphical data, commonly represented using triangular meshes, are deployed ...
International audienceNowadays, 3D mesh animations have been increasingly used in various applicatio...
International audienceMany processing operations are nowadays applied on 3D meshes like compression,...
The use of 3D models to represent data is growing increasingly common in fields such as architecture...
In this paper an objective metric to measure the perceptual quality of watermarked 3D meshes is pres...
In computer graphics realm, three-dimensional graphical data, generally represented by triangular me...
Dans le domaine de l’informatique graphique, les données tridimensionnelles, généralement représenté...
As technological advances and capabilities in the field of computer graphics grow day by day, the ne...
As technological advances and capabilities in the field of computer graphics grow day by day, the ne...
International audienceSurface meshes associated with diffuse color attributes are becoming popular m...
International audienceSurface meshes associated with diffuse color attributes are becoming popular m...
International audienceOver the past decade, three-dimensional (3D) graphics have become highly detai...
Les maillages 3D polygonaux sont largement utilisés dans diverses applications telles que le diverti...
Au fur et à mesure que le progrès technologique et les capacités dans le domaine de l'informatique g...
© 2018 IEEE. During mesh processing operations (e.g. simplifications, compression, and watermarking)...
International audience3D graphical data, commonly represented using triangular meshes, are deployed ...
International audienceNowadays, 3D mesh animations have been increasingly used in various applicatio...
International audienceMany processing operations are nowadays applied on 3D meshes like compression,...
The use of 3D models to represent data is growing increasingly common in fields such as architecture...
In this paper an objective metric to measure the perceptual quality of watermarked 3D meshes is pres...