Photorealistic rendering involves the numeric resolution of physically accurate light/matter interactions which, despite the tremendous and continuously increasing computational power that we now have at our disposal, is nowhere from becoming a quick and simple task for our computers. This is mainly due to the way that we represent objects: in order to reproduce the subtle interactions that create detail, tremendous amounts of geometry need to be queried. Hence, at render time, this complexity leads to heavy input/output operations which, combined with numerically complex filtering operators, require unreasonable amounts of computation times to guarantee artifact-free images. In order to alleviate such issues with today's constraints, a mul...
Whether it is used for entertainment or industrial design, computer graphics is ever more present in...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
Le réalisme des objets en infographie exige de simuler adéquatement leur apparence sous divers écla...
Photorealistic rendering involves the numeric resolution of physically accurate light/matter interac...
The Physically Based Rendering workflow has become a standard for rendering digital materials for th...
Efficient rendering of realistic and complex scenes is a major challenge for image synthesis.In the ...
This thesis presents some advances in efficient representation of material appearance in a lighting ...
Cette thèse présente quelques avancées sur la représentation efficace de l’apparence matérielle dans...
Cette thèse présente quelques avancées sur la représentation efficace de l apparence matérielle dans...
International audienceApplying non-linear transfer functions and look-up tables to procedural functi...
International audienceWe present Linear Efficient Antialiased Displacement and Reflectance (LEADR) m...
We present a multiscale surface appearance representation and a rendering model that accounts for th...
Reproducing efficiently the appearance of complex materials is a crucial problem in the synthesis of...
Image synthesis using computers is a tool used in many industries, from art, games, cinema to engine...
Whether it is used for entertainment or industrial design, computer graphics is ever more present in...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
Le réalisme des objets en infographie exige de simuler adéquatement leur apparence sous divers écla...
Photorealistic rendering involves the numeric resolution of physically accurate light/matter interac...
The Physically Based Rendering workflow has become a standard for rendering digital materials for th...
Efficient rendering of realistic and complex scenes is a major challenge for image synthesis.In the ...
This thesis presents some advances in efficient representation of material appearance in a lighting ...
Cette thèse présente quelques avancées sur la représentation efficace de l’apparence matérielle dans...
Cette thèse présente quelques avancées sur la représentation efficace de l apparence matérielle dans...
International audienceApplying non-linear transfer functions and look-up tables to procedural functi...
International audienceWe present Linear Efficient Antialiased Displacement and Reflectance (LEADR) m...
We present a multiscale surface appearance representation and a rendering model that accounts for th...
Reproducing efficiently the appearance of complex materials is a crucial problem in the synthesis of...
Image synthesis using computers is a tool used in many industries, from art, games, cinema to engine...
Whether it is used for entertainment or industrial design, computer graphics is ever more present in...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
Le réalisme des objets en infographie exige de simuler adéquatement leur apparence sous divers écla...