The theory of games involving players who adaptively learn from their past experiences is not yet well understood. We analyze games in which players make on each turn a probabilistic choice of actions determined by a k^-order Markov process which signifies how they learn from their past k actions for a fixed number k. As the number of states in such Markov processes grows exponentially with k, the analysis of games involving learners with long memories has been viewed as computationally intractable. This study develops a technique which enables feasible analysis of these long-memory Markov process. We further show that, for two players involved in an iterated prisoners’ dilemma, the probability of mutual defection increases with the size of...
By applying a technique previously developed to study ecosystem assembly [Capitán et al., Phys. Rev....
We propose a new approach for running lab experiments on indefinitely repeated games with high conti...
We study evolutionary spatial prisoner’s dilemma game involving a one-step memory mechanism of the i...
The paper studies infinite repetition of finite strategic form games. Players use a learning behavio...
This paper addresses a mathematically tractable model of the Prisoner's Dilemma using the framework ...
We develop a computational method to identify all pure strategy equilibrium points in the strategy s...
The study of strategic interaction among a society of agents is often handled using the machinery of...
This paper has two purposes. The first is to describe the existing theory of long-run behavior of po...
Long term memory stores critical data for long periods of time. In this paper we show that the addit...
We develop a method based on computer algebra systems to represent the mutual pure strategy best-res...
We introduce a two-player model of reinforcement learning with memory. Past actions of an iterated g...
This paper explores the medium-run behaviour of bounded rational players in repeatedly played games ...
Evolutionary game theory assumes that players replicate a highly scored player's strategy through ge...
The evolutionary time scales for various strategies in the iterated Prisoner's Dilemma on a fully co...
The evolutionary time scales for various strategies in the iterated Prisoner's Dilemma on a fully co...
By applying a technique previously developed to study ecosystem assembly [Capitán et al., Phys. Rev....
We propose a new approach for running lab experiments on indefinitely repeated games with high conti...
We study evolutionary spatial prisoner’s dilemma game involving a one-step memory mechanism of the i...
The paper studies infinite repetition of finite strategic form games. Players use a learning behavio...
This paper addresses a mathematically tractable model of the Prisoner's Dilemma using the framework ...
We develop a computational method to identify all pure strategy equilibrium points in the strategy s...
The study of strategic interaction among a society of agents is often handled using the machinery of...
This paper has two purposes. The first is to describe the existing theory of long-run behavior of po...
Long term memory stores critical data for long periods of time. In this paper we show that the addit...
We develop a method based on computer algebra systems to represent the mutual pure strategy best-res...
We introduce a two-player model of reinforcement learning with memory. Past actions of an iterated g...
This paper explores the medium-run behaviour of bounded rational players in repeatedly played games ...
Evolutionary game theory assumes that players replicate a highly scored player's strategy through ge...
The evolutionary time scales for various strategies in the iterated Prisoner's Dilemma on a fully co...
The evolutionary time scales for various strategies in the iterated Prisoner's Dilemma on a fully co...
By applying a technique previously developed to study ecosystem assembly [Capitán et al., Phys. Rev....
We propose a new approach for running lab experiments on indefinitely repeated games with high conti...
We study evolutionary spatial prisoner’s dilemma game involving a one-step memory mechanism of the i...