This paper introduces an agent model for one of the business games called Bakery Game. Business game is a tool the understand business and the principle of management through the experience in a virtual world. In order to construct computer agents for the gaming simulation that can participate in the game and become human players' worthy rival, we combine simple model that consider the property of Bakery Game and strategy adjustment model. The agent has so-called strategy parameters that are updated through the experience. The agent changes the strategy depending on the situation. The agent participates in the game that regenerated from log data that recorded various situations.The original publication is available at JAIST Press http://www...
In this paper we address the simulation games as pedagogical tools and present the DISIMA project, w...
In this paper we address the simulation games as pedagogical tools and present the DISIMA project, w...
Business management games have been used for decades, primarily for educational purposes, training, ...
YBG (Yokohama Business Game) is a business gaming support system in which we can develop and/or play...
The paper presents an overview of agent-directed applications in management of business simulation g...
Master's thesis concerns itself with a design of a brand new business simulation game. The first par...
Managing today's multi-actor systems, such as supply chains, is becoming an increasingly challenging...
Managing today's multi-actor systems, such as supply chains, is becoming an increasingly challenging...
Stummer C, Kiesling E. An agent-based market simulation for enriching innovation management educatio...
The GMABS (Games and Multi-Agent-Based Simulation) methodology was created from the integration of R...
In most cases today information systems development involves the use of multiple developmenttools. T...
Agent-based modelling is a popular and suitable tool for exploring the possible states of so-called ...
In this paper we address the simulation games as pedagogical tools and present the DISIMA project, w...
The paper presents an overview of agent-based multisimulation applications in management simulation ...
In this paper we address the simulation games as pedagogical tools and present the DISIMA project, w...
In this paper we address the simulation games as pedagogical tools and present the DISIMA project, w...
In this paper we address the simulation games as pedagogical tools and present the DISIMA project, w...
Business management games have been used for decades, primarily for educational purposes, training, ...
YBG (Yokohama Business Game) is a business gaming support system in which we can develop and/or play...
The paper presents an overview of agent-directed applications in management of business simulation g...
Master's thesis concerns itself with a design of a brand new business simulation game. The first par...
Managing today's multi-actor systems, such as supply chains, is becoming an increasingly challenging...
Managing today's multi-actor systems, such as supply chains, is becoming an increasingly challenging...
Stummer C, Kiesling E. An agent-based market simulation for enriching innovation management educatio...
The GMABS (Games and Multi-Agent-Based Simulation) methodology was created from the integration of R...
In most cases today information systems development involves the use of multiple developmenttools. T...
Agent-based modelling is a popular and suitable tool for exploring the possible states of so-called ...
In this paper we address the simulation games as pedagogical tools and present the DISIMA project, w...
The paper presents an overview of agent-based multisimulation applications in management simulation ...
In this paper we address the simulation games as pedagogical tools and present the DISIMA project, w...
In this paper we address the simulation games as pedagogical tools and present the DISIMA project, w...
In this paper we address the simulation games as pedagogical tools and present the DISIMA project, w...
Business management games have been used for decades, primarily for educational purposes, training, ...