International audienceWe propose three novel spatial data selection techniques for particle data in VR visualization environments. They are designed to be target-and context-aware and be suitable for a wide range of data features and complex scenarios. Each technique is designed to be adjusted to particular selection intents: the selection of consecutive dense regions, the selection of filament-like structures, and the selection of clusters-with all of them facilitating post-selection threshold adjustment. These techniques allow users to precisely select those regions of space for further exploration-with simple and approximate 3D pointing, brushing, or drawing input-using flexible point-or path-based input and without being limited by 3D o...
3D selection in dense VR environments (e.g., point clouds) is extremely challenging due to occlusion...
Selection in 3D virtual environments can vary wildly depending on the context of the selection. Scen...
La sélection d'entités est une des tâches courantes et fondamentales de l'interaction. En environnem...
International audienceWe propose three novel spatial data selection techniques for particle data in ...
International audienceWe present a family of three interactive Context-Aware Selection Techniques (C...
Selection in 3D virtual environments can vary wildly depending on the context of the selection. Vari...
We present a family of three interactive Context-Aware Selection Techniques (CAST) for the analysis ...
Medical doctors are often faced with the problem of selecting anchoring points in 3D space. These po...
In this paper we explore the extension of 2D pointing facilitation techniques to 3D object selection...
3D object selection is more demanding when, 1) objects densely surround the target object, 2) the ta...
International audienceData selection is a fundamental task in visualization because it serves as a p...
Abstract—Data selection is a fundamental task in visualization because it serves as a pre-requisite ...
Spatial scientific datasets are all around us, and 3D visualization is a powerful tool to explore de...
Target selection is one of the most common and important tasks in interactive systems. Within virtua...
3D selection in dense VR environments (e.g., point clouds) is extremely challenging due to occlusion...
3D selection in dense VR environments (e.g., point clouds) is extremely challenging due to occlusion...
Selection in 3D virtual environments can vary wildly depending on the context of the selection. Scen...
La sélection d'entités est une des tâches courantes et fondamentales de l'interaction. En environnem...
International audienceWe propose three novel spatial data selection techniques for particle data in ...
International audienceWe present a family of three interactive Context-Aware Selection Techniques (C...
Selection in 3D virtual environments can vary wildly depending on the context of the selection. Vari...
We present a family of three interactive Context-Aware Selection Techniques (CAST) for the analysis ...
Medical doctors are often faced with the problem of selecting anchoring points in 3D space. These po...
In this paper we explore the extension of 2D pointing facilitation techniques to 3D object selection...
3D object selection is more demanding when, 1) objects densely surround the target object, 2) the ta...
International audienceData selection is a fundamental task in visualization because it serves as a p...
Abstract—Data selection is a fundamental task in visualization because it serves as a pre-requisite ...
Spatial scientific datasets are all around us, and 3D visualization is a powerful tool to explore de...
Target selection is one of the most common and important tasks in interactive systems. Within virtua...
3D selection in dense VR environments (e.g., point clouds) is extremely challenging due to occlusion...
3D selection in dense VR environments (e.g., point clouds) is extremely challenging due to occlusion...
Selection in 3D virtual environments can vary wildly depending on the context of the selection. Scen...
La sélection d'entités est une des tâches courantes et fondamentales de l'interaction. En environnem...