This research was motivated by the results of observations made at SDN Sukoharjo 3 Nganjuk Regency which found that the learning activities in this class were still teacher centered or teacher centered, so that this learning was boring and looked monotonous, because there was no variation in the learning process. This research is a type of Research and Development (R&D) research. The development model used in this research is ADDIE which consists of five stages, namely: (1) Analysis, (2) Design, (3) Development, (4) Implementation, (5) Evaluation. The data collection instruments used were observation, tests, questionnaires and documentation. Data analysis techniques in the form of categories of validity, effectiveness, practicality are ...
Tujuan penelitian ini diantaranya: 1) mendeskripsikan aspek yang digunakan untuk mengembangkan media...
This study aims to determine the process of developing interactive media based on Smart Apps Creator...
This study aims to determine the process of developing interactive media based on Smart Apps Creator...
This research was motivated by the results of observations made at SDN Sukoharjo 3 Nganjuk Regency w...
Pada era abad ke-21, perkembangan IPTEK semakin pesat yang mengharuskan tenaga pendidik lebih mening...
Pemanfaatan media pembelajaran yang kurang maksimal dapat membuat peserta didik SDN Jabung 1 mudah b...
The limited use of media in mathematics learning becomes one of the reasons we develop this research...
The limited use of media in mathematics learning becomes one of the reasons we develop this research...
Tujuan penelitian ini adalah untuk memaparkan desain multimedia interaktif berbasis smart apps creat...
Penelitian ini didasari oleh minimnya penggunan media pembelajaran dalam proses pembelajaran matemat...
Penelitian ini didasari oleh minimnya penggunan media pembelajaran dalam proses pembelajaran matemat...
Penelitian ini didasari oleh minimnya penggunan media pembelajaran dalam proses pembelajaran matemat...
Smartphone-based learning media is an alternative for developing learning media that can infiltrate ...
This study aims to determine the process of developing interactive media based on Smart Apps Creator...
This study aims to determine the process of developing interactive media based on Smart Apps Creator...
Tujuan penelitian ini diantaranya: 1) mendeskripsikan aspek yang digunakan untuk mengembangkan media...
This study aims to determine the process of developing interactive media based on Smart Apps Creator...
This study aims to determine the process of developing interactive media based on Smart Apps Creator...
This research was motivated by the results of observations made at SDN Sukoharjo 3 Nganjuk Regency w...
Pada era abad ke-21, perkembangan IPTEK semakin pesat yang mengharuskan tenaga pendidik lebih mening...
Pemanfaatan media pembelajaran yang kurang maksimal dapat membuat peserta didik SDN Jabung 1 mudah b...
The limited use of media in mathematics learning becomes one of the reasons we develop this research...
The limited use of media in mathematics learning becomes one of the reasons we develop this research...
Tujuan penelitian ini adalah untuk memaparkan desain multimedia interaktif berbasis smart apps creat...
Penelitian ini didasari oleh minimnya penggunan media pembelajaran dalam proses pembelajaran matemat...
Penelitian ini didasari oleh minimnya penggunan media pembelajaran dalam proses pembelajaran matemat...
Penelitian ini didasari oleh minimnya penggunan media pembelajaran dalam proses pembelajaran matemat...
Smartphone-based learning media is an alternative for developing learning media that can infiltrate ...
This study aims to determine the process of developing interactive media based on Smart Apps Creator...
This study aims to determine the process of developing interactive media based on Smart Apps Creator...
Tujuan penelitian ini diantaranya: 1) mendeskripsikan aspek yang digunakan untuk mengembangkan media...
This study aims to determine the process of developing interactive media based on Smart Apps Creator...
This study aims to determine the process of developing interactive media based on Smart Apps Creator...