This paper discusses the creation of rich learning environments, based on the expression of knowledge structures through cognitive mapping tools and its integration with rich information spaces, namely based on hypervideo support. The paper introduces a background of cognitive and pedagogical or learning models that suggest the use of knowledge mapping tools and the support for different cognitive modes and learning styles. The power of video information, together with the exploration of non-linear access and navigation, is then presented. Experiences in both dimensions of the approach are presented.info:eu-repo/semantics/publishedVersio
Mainstream research on educational technology has focused on the discovery of more effective ways fo...
Researchers report that learners find the flexibility of hypermedia learning systems both a strength...
In this day and age there is a need for a conceptual framework relating Multimedia Hyperscapes to a ...
This paper discusses some issues and research findings of the project we call UNIBASE. In order to ...
The widespread diffusion of e-learning in organizations encouraged the discovery of more effective w...
Abstract: This chapter discusses how advanced digital video technologies, such as hypervideo, can be...
The aim of this paper is to discuss how new video based technologies, such as hypervideo, can provid...
Abstract: The World Wide Web has become a widely available platform for learning with hypermedia. H...
Mainstream research on educational technology has focused on the discovery of more effective ways f...
Mainstream research on educational technology has focused on the discovery of more effective ways f...
The widespread diffusion of e-Learning in organizations has encouraged the discovery of more effecti...
Hypermedia technology needs a creative approach from the outset in the design of software to facilit...
The potential for education of the motion picture was early recognized by many, but technological an...
In this article, we provide a conceptual model for the design of instructional scenarios integrating...
This study provides insights about how learning with hypermedia is mediated by system design and lea...
Mainstream research on educational technology has focused on the discovery of more effective ways fo...
Researchers report that learners find the flexibility of hypermedia learning systems both a strength...
In this day and age there is a need for a conceptual framework relating Multimedia Hyperscapes to a ...
This paper discusses some issues and research findings of the project we call UNIBASE. In order to ...
The widespread diffusion of e-learning in organizations encouraged the discovery of more effective w...
Abstract: This chapter discusses how advanced digital video technologies, such as hypervideo, can be...
The aim of this paper is to discuss how new video based technologies, such as hypervideo, can provid...
Abstract: The World Wide Web has become a widely available platform for learning with hypermedia. H...
Mainstream research on educational technology has focused on the discovery of more effective ways f...
Mainstream research on educational technology has focused on the discovery of more effective ways f...
The widespread diffusion of e-Learning in organizations has encouraged the discovery of more effecti...
Hypermedia technology needs a creative approach from the outset in the design of software to facilit...
The potential for education of the motion picture was early recognized by many, but technological an...
In this article, we provide a conceptual model for the design of instructional scenarios integrating...
This study provides insights about how learning with hypermedia is mediated by system design and lea...
Mainstream research on educational technology has focused on the discovery of more effective ways fo...
Researchers report that learners find the flexibility of hypermedia learning systems both a strength...
In this day and age there is a need for a conceptual framework relating Multimedia Hyperscapes to a ...