Augmented and virtual reality experiences present significant barriers for disabled people, making it challenging to fully engage with immersive platforms. Whilst researchers have started to explore potential solutions addressing these accessibility issues, we currently lack a comprehensive understanding of research areas requiring further investigation to support the development of inclusive AR/VR systems. To address current gaps in knowledge, we led a series of multidisciplinary sandpits with relevant stakeholders (i.e., academic researchers, industry specialists, people with lived experience of disability, assistive technologists, and representatives from disability organisations, charities, and special needs educational institutions) to...
The principles of universal design are the epistemological assumptions of this piece of research. In...
This thesis aims to illuminate and describe how there are problems with the development of virtual r...
We address a timely issue of accessibility for visual information through the means of videos. Using...
Augmented and virtual reality experiences present significant barriers for disabled people, making i...
Augmented and virtual reality (AR/VR) hold significant potential to trans-form how we communicate, c...
Virtual Reality (VR) and Augmented Reality (AR) afford new forms of work and leisure. While affordab...
Augmented reality (AR) technology possesses several affordances that can support disabled museum vis...
Virtual Reality (VR) is an emerging technology that’s popularity has been increasing at a yearly rat...
Background Virtual reality (VR) has the potential to be a powerful tool in promoting empathy towards...
Data Availability: All data generated or analysed during this study are included in this published a...
The use of Augmented Reality (AR) to achieve educational inclusion has been not deeply explored. Thi...
Augmented Reality or "AR" has been recognized for its significant importance in different areas of t...
There are many public and private spaces and environments where design characteristics are a severe ...
Social inclusion of people with disability is one of the priorities of the United Nations Sustainabl...
Virtual Reality (VR) has become more and more popular with dropping prices for systems and a growing...
The principles of universal design are the epistemological assumptions of this piece of research. In...
This thesis aims to illuminate and describe how there are problems with the development of virtual r...
We address a timely issue of accessibility for visual information through the means of videos. Using...
Augmented and virtual reality experiences present significant barriers for disabled people, making i...
Augmented and virtual reality (AR/VR) hold significant potential to trans-form how we communicate, c...
Virtual Reality (VR) and Augmented Reality (AR) afford new forms of work and leisure. While affordab...
Augmented reality (AR) technology possesses several affordances that can support disabled museum vis...
Virtual Reality (VR) is an emerging technology that’s popularity has been increasing at a yearly rat...
Background Virtual reality (VR) has the potential to be a powerful tool in promoting empathy towards...
Data Availability: All data generated or analysed during this study are included in this published a...
The use of Augmented Reality (AR) to achieve educational inclusion has been not deeply explored. Thi...
Augmented Reality or "AR" has been recognized for its significant importance in different areas of t...
There are many public and private spaces and environments where design characteristics are a severe ...
Social inclusion of people with disability is one of the priorities of the United Nations Sustainabl...
Virtual Reality (VR) has become more and more popular with dropping prices for systems and a growing...
The principles of universal design are the epistemological assumptions of this piece of research. In...
This thesis aims to illuminate and describe how there are problems with the development of virtual r...
We address a timely issue of accessibility for visual information through the means of videos. Using...