This study aims to develop interactive media based on Adobe Flash CS6 on cube nets and blocks. The research method used is R&D (Research and Development) with the ADDIE development model namely analysis, design, development, implementation and evaluation. The data collected in this study related to validity data, effectiveness data, teacher and student response data. The data obtained from the validation results of media experts showed a score of 96% with a very valid category, and the validation results of material experts showed a score of 77% with a valid category. The results of the effectiveness data show a score of 88% in the very effective category. The results of practicality data based on the teacher's response showed a score o...
This research aims to develop learning media based on Adobe Flash CS6 on the material system of horm...
This research is triggered by low students learning outcomes in cube and cuboid material. It was occ...
AbstrakPenelitian pengembangan media pembelajaran berbasis komputer ini bertujuan untuk: membuat pro...
This study aims to develop interactive media based on Adobe Flash CS6 on cube nets and blocks. The r...
AbstractThe purpose of this research is to develop a interactive learning media based on Adobe Flash...
This study aims to produce a product in the form of a validated interactive multimedia based on Adob...
ABSTRACT Student concentration and learning interest are only at the beginning of lear...
This study aims to develop and produce interactive multimedia-based mathematics learning media using...
Tujuan dari penelitian ini adalah untuk mengetahui kevalidan dan kepraktisan media pembelajaran inte...
Penelitian ini dilatarbelakangi karena perlunya rangsangan terhadap penyampaian informasi kepada pes...
Media dalam pendidikan diartikan sebagai segala bentuk dan saluran yang digunakan untuk menyampaikan...
Penelitian pengembangan ini memiliki tujuan untuk mengembangkan media pembelajaran matematika berba...
Laju perkembangan ilmu pengetahuan dan teknologi (IPTEK) saat ini semakin hari semakin pesat perkemb...
AbstractThis research aims to develop learning media based on Adobe Flash CS6 about socio-cultural m...
Perkembangan teknologi sudah semakin pesat khususnya dibidang pendidikan, sehingga diperlukan pemanf...
This research aims to develop learning media based on Adobe Flash CS6 on the material system of horm...
This research is triggered by low students learning outcomes in cube and cuboid material. It was occ...
AbstrakPenelitian pengembangan media pembelajaran berbasis komputer ini bertujuan untuk: membuat pro...
This study aims to develop interactive media based on Adobe Flash CS6 on cube nets and blocks. The r...
AbstractThe purpose of this research is to develop a interactive learning media based on Adobe Flash...
This study aims to produce a product in the form of a validated interactive multimedia based on Adob...
ABSTRACT Student concentration and learning interest are only at the beginning of lear...
This study aims to develop and produce interactive multimedia-based mathematics learning media using...
Tujuan dari penelitian ini adalah untuk mengetahui kevalidan dan kepraktisan media pembelajaran inte...
Penelitian ini dilatarbelakangi karena perlunya rangsangan terhadap penyampaian informasi kepada pes...
Media dalam pendidikan diartikan sebagai segala bentuk dan saluran yang digunakan untuk menyampaikan...
Penelitian pengembangan ini memiliki tujuan untuk mengembangkan media pembelajaran matematika berba...
Laju perkembangan ilmu pengetahuan dan teknologi (IPTEK) saat ini semakin hari semakin pesat perkemb...
AbstractThis research aims to develop learning media based on Adobe Flash CS6 about socio-cultural m...
Perkembangan teknologi sudah semakin pesat khususnya dibidang pendidikan, sehingga diperlukan pemanf...
This research aims to develop learning media based on Adobe Flash CS6 on the material system of horm...
This research is triggered by low students learning outcomes in cube and cuboid material. It was occ...
AbstrakPenelitian pengembangan media pembelajaran berbasis komputer ini bertujuan untuk: membuat pro...