This study aims to determine the effect of the Teams Games Tournament (TGT) cooperative learning model assisted by snakes and ladders media on mathematics learning outcomes in fifth grade students of SDN 104241 Syahmad. This type of research is a quasi experimental design with a pretest-posttest control group. The data collection technique in this study was in the form of a written test. The population in this study were all fifth grade students at SDN 104241 Syahmad, totaling 51 people. The sample was taken using random sampling. The results showed that the average posttest score for the experimental group was 74.2 (good category) higher than the average posttest score for the control group, which was 61.2 (sufficient category). Based on t...
This study aims to determine the effect of the tournament game learning model on the interest and re...
Penelitian ini bertujuan untuk mengetahui : (1) tingkat kejenuhan belajar matematika siswa kelas XI ...
This study aims to describe the increase in mathematics learning outcomes through the Teams Games To...
This study aims to determine the effect of the Teams Games Tournament (TGT) cooperative learning mod...
AbstrakAnggapan bahwa matematika sulit dan besarnya rasa takut siswa untuk bertanya pada guru menjad...
While the objectives of this study are: (a) Increase the motivation to learn Mathematics of SMA Nege...
The purpose of this study to determine the application of cooperative learning models of the TeamsGa...
Penelitian ini bertujuan untuk mengetahui apakah penerapan model pembelajaraan kooperatif tipe Team...
The purpose of this study to determine the application of cooperative learning models of the TeamsGa...
This research is motivated by the fact that teaching in schools is more oriented on the activeness o...
This study aims to determine the effect of the tournament game learning model on the interest and re...
Penelitian ini bertujuan untuk mengetahui : (1) tingkat kejenuhan belajar matematika siswa kelas XI ...
Penelitian ini bertujuan untuk mengetahui : (1) tingkat kejenuhan belajar matematika siswa kelas XI ...
This study aims to determine the effect of the tournament game learning model on the interest and re...
This study aims to determine the effect of the tournament game learning model on the interest and re...
This study aims to determine the effect of the tournament game learning model on the interest and re...
Penelitian ini bertujuan untuk mengetahui : (1) tingkat kejenuhan belajar matematika siswa kelas XI ...
This study aims to describe the increase in mathematics learning outcomes through the Teams Games To...
This study aims to determine the effect of the Teams Games Tournament (TGT) cooperative learning mod...
AbstrakAnggapan bahwa matematika sulit dan besarnya rasa takut siswa untuk bertanya pada guru menjad...
While the objectives of this study are: (a) Increase the motivation to learn Mathematics of SMA Nege...
The purpose of this study to determine the application of cooperative learning models of the TeamsGa...
Penelitian ini bertujuan untuk mengetahui apakah penerapan model pembelajaraan kooperatif tipe Team...
The purpose of this study to determine the application of cooperative learning models of the TeamsGa...
This research is motivated by the fact that teaching in schools is more oriented on the activeness o...
This study aims to determine the effect of the tournament game learning model on the interest and re...
Penelitian ini bertujuan untuk mengetahui : (1) tingkat kejenuhan belajar matematika siswa kelas XI ...
Penelitian ini bertujuan untuk mengetahui : (1) tingkat kejenuhan belajar matematika siswa kelas XI ...
This study aims to determine the effect of the tournament game learning model on the interest and re...
This study aims to determine the effect of the tournament game learning model on the interest and re...
This study aims to determine the effect of the tournament game learning model on the interest and re...
Penelitian ini bertujuan untuk mengetahui : (1) tingkat kejenuhan belajar matematika siswa kelas XI ...
This study aims to describe the increase in mathematics learning outcomes through the Teams Games To...