The goal of the study is to examine the relationship between gadget use and learning achievement. Quantitative methods are used by researchers. The research population was 276 students. The sample consisted of 73 students taken through random sampling. The researchers use questionnaires. To analyze the data, the researchers use using simple correlation and t test with SPPS Program. The finding: (1) There is a significant correlation between the use of gadgets and academic achievement of class XI students at SMAN 21 Bekasi City. The implication is that students can use gadgets in the learning process in the classroom because using gadgets can develop students' learning independence in solving questions from the teacher. Students who use gadg...
The use of gadgets is a necessity for everyone, it can even lead to addiction in users who use gadge...
The purpose of this study is to determine the effect of the use of gadget in learning activities to ...
This study aims at analyzing the usage of gadget for elementary school in online learning. This res...
The goal of the study is to examine the relationship between gadget use and learning achievement. Qu...
This study aims to determine the effect of gadget the outcomes learning in Indonesia junior high sch...
The technology grows rapidly, almost all activities can be controlled by technology, including in th...
The purpose of this research is to discover the effect of gadget as learning platform, the learning ...
This research aims to examine the correlation between gadget usage intensity and learning interest a...
Today's school-age children are also affected by technological developments that target other groups...
The development of an increasingly sophisticated era, especially in the field of technology, one of ...
Learning is a process which can determine the success of learning. The process of learning done over...
© 2019, Dorma Journals. All rights reserved. Purpose: The relevance of the article is conditioned by...
The development of technology is currently experiencing rapid growth. This can be evidenced by the m...
This research is conducted based on the phenomenon found in the interview with counseling teacher of...
This study aims to determine how the influence of the use of gadgets on the social interaction of s...
The use of gadgets is a necessity for everyone, it can even lead to addiction in users who use gadge...
The purpose of this study is to determine the effect of the use of gadget in learning activities to ...
This study aims at analyzing the usage of gadget for elementary school in online learning. This res...
The goal of the study is to examine the relationship between gadget use and learning achievement. Qu...
This study aims to determine the effect of gadget the outcomes learning in Indonesia junior high sch...
The technology grows rapidly, almost all activities can be controlled by technology, including in th...
The purpose of this research is to discover the effect of gadget as learning platform, the learning ...
This research aims to examine the correlation between gadget usage intensity and learning interest a...
Today's school-age children are also affected by technological developments that target other groups...
The development of an increasingly sophisticated era, especially in the field of technology, one of ...
Learning is a process which can determine the success of learning. The process of learning done over...
© 2019, Dorma Journals. All rights reserved. Purpose: The relevance of the article is conditioned by...
The development of technology is currently experiencing rapid growth. This can be evidenced by the m...
This research is conducted based on the phenomenon found in the interview with counseling teacher of...
This study aims to determine how the influence of the use of gadgets on the social interaction of s...
The use of gadgets is a necessity for everyone, it can even lead to addiction in users who use gadge...
The purpose of this study is to determine the effect of the use of gadget in learning activities to ...
This study aims at analyzing the usage of gadget for elementary school in online learning. This res...