Penelitian ini bertujuan meningkatkan motivasi dan hasil belajar siswa pada mata pelajaran bahasa inggris melalui model Kooperatif Teams Games Tournament. Subjek penelitian ini adalah siswa kelas X ATR 2 SMKN 1 Cangkringan yang terdiri dari 35 siswa. Teknik pengumpulan data menggunakan observasi, wawancara, dan tes evaluasi hasil belajar. Instrumen yang digunakan adalah lembar observasi keaktifan belajar, lembar observasi guru, lembar wawancara untuk mengukur motivasi belajar bahasa inggris dan instrumen tes hasil belajar. Indikator keberhasilan adalah terjadinya peningkatan motivasi dan hasil belajar. Teknik analisis menggunakan analisis deskriptif. Pada siklus I persentase motivasi belajar peserta didik sebesar 66,35%, k...
<em>The objective of the study was to know the improvement of students’ motivation and achievement w...
Rosmianto. 2015. Improving Students Speaking Ability through Team Tournament Game with Cooperative L...
This study aims to determine the effect on students' learning motivation through the implementation ...
Penelitian ini bertujuan meningkatkan motivasi dan hasil belajar siswa pada mata pelajaran bah...
The purpose of this classroom aaction research was to describe application of cooperative learning t...
The purpose of this classroom aaction research was to describe application of cooperative learning t...
The purpose of this classroom aaction research was to describe application of cooperative learning t...
The purpose of this classroom aaction research was to describe application of cooperative learning t...
The purpose of this classroom aaction research was to describe application of cooperative learning t...
The purpose of this classroom aaction research was to describe application of cooperative learning t...
Penelitian ini bertujuan untuk mengetahui semangat mahasiswa dalam mengikuti pembelajaran bahasa Ing...
Penelitian ini bertujuan untuk mengetahui semangat mahasiswa dalam mengikuti pembelajaran bahasa Ing...
INDONESIA: Memberikan motivasi dalam dunia kependidikan mutlak diperlukan. Dengan motivasi terseb...
Penelitian ini berawal dari keresahan penulis terhadap permasalahan yang terjadi di kelas VIII-G SMP...
ABSTRACT Agustina, Febrina Rizky. 2016. Using Team-Game-Tournament (TGT) Technique to Promote Stud...
<em>The objective of the study was to know the improvement of students’ motivation and achievement w...
Rosmianto. 2015. Improving Students Speaking Ability through Team Tournament Game with Cooperative L...
This study aims to determine the effect on students' learning motivation through the implementation ...
Penelitian ini bertujuan meningkatkan motivasi dan hasil belajar siswa pada mata pelajaran bah...
The purpose of this classroom aaction research was to describe application of cooperative learning t...
The purpose of this classroom aaction research was to describe application of cooperative learning t...
The purpose of this classroom aaction research was to describe application of cooperative learning t...
The purpose of this classroom aaction research was to describe application of cooperative learning t...
The purpose of this classroom aaction research was to describe application of cooperative learning t...
The purpose of this classroom aaction research was to describe application of cooperative learning t...
Penelitian ini bertujuan untuk mengetahui semangat mahasiswa dalam mengikuti pembelajaran bahasa Ing...
Penelitian ini bertujuan untuk mengetahui semangat mahasiswa dalam mengikuti pembelajaran bahasa Ing...
INDONESIA: Memberikan motivasi dalam dunia kependidikan mutlak diperlukan. Dengan motivasi terseb...
Penelitian ini berawal dari keresahan penulis terhadap permasalahan yang terjadi di kelas VIII-G SMP...
ABSTRACT Agustina, Febrina Rizky. 2016. Using Team-Game-Tournament (TGT) Technique to Promote Stud...
<em>The objective of the study was to know the improvement of students’ motivation and achievement w...
Rosmianto. 2015. Improving Students Speaking Ability through Team Tournament Game with Cooperative L...
This study aims to determine the effect on students' learning motivation through the implementation ...