My thesis considers various aspects of microeconomic theory and focuses on the different types of uncertainty that players can encounter. Each chapter studies a setting with a different type of uncertainty and draws conclusions about how players are likely to behave in such a situation. The first chapter focuses on games of incomplete information and is joint work with Peter Eccles. We provide conditions to allow modelling situations of asymmetric information in a tractable manner. In addition we show a novel relationship between certain games of asymmetric information and corresponding games of symmetric information. This framework establishes links between certain games separately studied in the literature. The class of games con...