In this paper, we propose, implement and user-validate a training tool for saving fuel that uses some elements from games in order to promote efficient driving and provide feedback to the user. The proposed system uses a fuzzy logic system in order to assess the driving style from the point of view of the fuel consumption. The output is a score between 0 (not efficient) and 10 (efficient). This value can be compared with the scores obtained by other users of the solution that have similar characteristics in order to do a fair comparison and to obtain eco-driving advices adapted to the user's context and environment (e.g., braking frequency is greater on urban road than highway). Providing feedback to the user is essential in eco-driving sys...
The design and adoption of gamified information systems have been increasingly discussed in various ...
The design and adoption of gamified information systems have been increasingly discussed in various ...
The global environmental impact made by cars is substantial and will always be in focus when discuss...
In this paper, we propose, implement and user-validate a training tool for saving fuel that uses som...
The proceeding at: 5th International Symposium on Ambient Intelligence (ISAmI 2014), took is at 2014...
Context: In this work a system, the eco service, is developed that incorporates elements from gamifi...
In this work, we develop and analyze the impact of using a gamified application to encourage users t...
Eco-driving (ED) is a helpful technique to reduce CO2 emissions. Especially, the gamification approa...
Ponencia presentada en: XVI Jornadas de ARCA sobre Sistemas Cualitativos y sus Aplicaciones en Diag...
Due to the ongoing social turmoil and the climate crisis, passenger road vehicles face increasing pr...
Eco-driving is a style of driving that minimizes energy consumption, while gamification refers to th...
GamECAR aims to develop a highly innovative and interactive Serious Games platform that will empower...
Due to the ongoing social turmoil and the climate crisis, passenger road vehicles face increasing pr...
The increasing reliance on motor vehicles has negative effects on both human health and the environm...
In this paper, we propose a driving assistant that makes recommendations in order to reduce the fuel...
The design and adoption of gamified information systems have been increasingly discussed in various ...
The design and adoption of gamified information systems have been increasingly discussed in various ...
The global environmental impact made by cars is substantial and will always be in focus when discuss...
In this paper, we propose, implement and user-validate a training tool for saving fuel that uses som...
The proceeding at: 5th International Symposium on Ambient Intelligence (ISAmI 2014), took is at 2014...
Context: In this work a system, the eco service, is developed that incorporates elements from gamifi...
In this work, we develop and analyze the impact of using a gamified application to encourage users t...
Eco-driving (ED) is a helpful technique to reduce CO2 emissions. Especially, the gamification approa...
Ponencia presentada en: XVI Jornadas de ARCA sobre Sistemas Cualitativos y sus Aplicaciones en Diag...
Due to the ongoing social turmoil and the climate crisis, passenger road vehicles face increasing pr...
Eco-driving is a style of driving that minimizes energy consumption, while gamification refers to th...
GamECAR aims to develop a highly innovative and interactive Serious Games platform that will empower...
Due to the ongoing social turmoil and the climate crisis, passenger road vehicles face increasing pr...
The increasing reliance on motor vehicles has negative effects on both human health and the environm...
In this paper, we propose a driving assistant that makes recommendations in order to reduce the fuel...
The design and adoption of gamified information systems have been increasingly discussed in various ...
The design and adoption of gamified information systems have been increasingly discussed in various ...
The global environmental impact made by cars is substantial and will always be in focus when discuss...