Proceedings of: International Workshop on evidenced-based Technology Enhanced Learning (ebTEL'12). Salamanca (Spain), 28-30 March 2012Education is one of the most interesting applications of virtual worlds, as they can create opportunities to offer educative contents with the advantages of online courses, with the feel of "presence" that this immersive environments can provide. While most of social networking resources are mainly focused on sharing contents using a traditional web interface, virtual worlds facilitate the creation of social networks that enhance the perception and communication among its users through the use of additional modalities. In this paper we analyze the main resources provided by the Second Life virtual world and S...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
Three-dimensional virtual worlds are multimedia, simulated environments, often managed over the Web,...
Virtual worlds have been linked with e‐learning applications to create virtual learning environments...
Proceedings of: International Workshop on evidenced-based Technology Enhanced Learning (ebTEL'12). S...
Proceedings of: International Workshop on evidenced-based Technology Enhanced Learning (ebTEL'12). S...
Proceedings of: International Workshop on evidenced-based Technology Enhanced Learning (ebTEL'12). S...
Abstract: Information and Communication Technologies (ICT) offer new approaches towards knowledge ac...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
Education researchers have studied 3D virtual environments (multi-user virtual environments; MUVEs) ...
While digital virtual worlds have been used in education for a number of years, advances in the capa...
Education researchers have studied 3D virtual environments (multi-user virtual environments; MUVEs) ...
While digital virtual worlds have been used in education for a number of years, advances in the capa...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
Three-dimensional virtual worlds are multimedia, simulated environments, often managed over the Web,...
Virtual worlds have been linked with e‐learning applications to create virtual learning environments...
Proceedings of: International Workshop on evidenced-based Technology Enhanced Learning (ebTEL'12). S...
Proceedings of: International Workshop on evidenced-based Technology Enhanced Learning (ebTEL'12). S...
Proceedings of: International Workshop on evidenced-based Technology Enhanced Learning (ebTEL'12). S...
Abstract: Information and Communication Technologies (ICT) offer new approaches towards knowledge ac...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
Education researchers have studied 3D virtual environments (multi-user virtual environments; MUVEs) ...
While digital virtual worlds have been used in education for a number of years, advances in the capa...
Education researchers have studied 3D virtual environments (multi-user virtual environments; MUVEs) ...
While digital virtual worlds have been used in education for a number of years, advances in the capa...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
Social Networking has been a global consumer phenomenon during the last few years. Online communitie...
Three-dimensional virtual worlds are multimedia, simulated environments, often managed over the Web,...
Virtual worlds have been linked with e‐learning applications to create virtual learning environments...