This paper presents an innovative approach to achieve face cartoonisation while preserving the original identity and accommodating various poses. Unlike previous methods in this field that relied on conditional-GANs, which posed challenges related to dataset requirements and pose training, our approach leverages the expressive latent space of StyleGAN. We achieve this by introducing an encoder that captures both pose and identity information from images and generates a corresponding embedding within the StyleGAN latent space. By subsequently passing this embedding through a pre-trained generator, we obtain the desired cartoonised output. While many other approaches based on StyleGAN necessitate a dedicated and fine-tuned StyleGAN model, our...
High-quality, diverse, and photorealistic images can now be generated by unconditional GANs (e.g., S...
With the development of the application of computer vision technology, face editing applications bec...
Facial image manipulation is a generation task where the output face is shifted towards an intended ...
This paper describes a new model which generates images in novel poses e.g. by altering face express...
In this paper we address the problem of neural face reenactment, where, given a pair of a source and...
In this paper, we propose a solution to transforming photos of real-world scenes into cartoon style...
Given an input face photo, the goal of caricature generation is to produce stylized, exaggerated car...
Image-to-image translation has caught eyes of many scientists, and it has var ious applications, lik...
This paper is on face/head reenactment where the goal is to transfer the facial pose (3D head orient...
Modifying facial attributes without the paired dataset proves to be a challenging task. Previously, ...
State-of-the-art face recognition systems require vast amounts of labeled training data. Given the p...
With the rise in popularity of generative models, many studies have started to look at furthering i...
This paper presents a data-driven approach for automatically generating cartoon faces in different s...
StyleGAN generates photorealistic portrait images of faces with eyes, teeth, hair and context (neck,...
In this paper, we present our framework for neural face/head reenactment whose goal is to transfer t...
High-quality, diverse, and photorealistic images can now be generated by unconditional GANs (e.g., S...
With the development of the application of computer vision technology, face editing applications bec...
Facial image manipulation is a generation task where the output face is shifted towards an intended ...
This paper describes a new model which generates images in novel poses e.g. by altering face express...
In this paper we address the problem of neural face reenactment, where, given a pair of a source and...
In this paper, we propose a solution to transforming photos of real-world scenes into cartoon style...
Given an input face photo, the goal of caricature generation is to produce stylized, exaggerated car...
Image-to-image translation has caught eyes of many scientists, and it has var ious applications, lik...
This paper is on face/head reenactment where the goal is to transfer the facial pose (3D head orient...
Modifying facial attributes without the paired dataset proves to be a challenging task. Previously, ...
State-of-the-art face recognition systems require vast amounts of labeled training data. Given the p...
With the rise in popularity of generative models, many studies have started to look at furthering i...
This paper presents a data-driven approach for automatically generating cartoon faces in different s...
StyleGAN generates photorealistic portrait images of faces with eyes, teeth, hair and context (neck,...
In this paper, we present our framework for neural face/head reenactment whose goal is to transfer t...
High-quality, diverse, and photorealistic images can now be generated by unconditional GANs (e.g., S...
With the development of the application of computer vision technology, face editing applications bec...
Facial image manipulation is a generation task where the output face is shifted towards an intended ...