In our paper Using player types to develop implementation of educational game presented in EDULEARN22 we suggested that even though Bartle’s and Marczewski’s typologies of player types are more commonly utilized in the context of game design, they can be applied also when developing implementation of educational games. In this paper we presented some game elements that could be included in the implementation of business simulation game to make it more engaging and motivating to students in Finnish university of applied sciences. We claim that if we can motivate students to participate in educational games, we can support and reinforce learning outcomes attained through the game. This paper furthers the discussion about how player types f...
The paper deals with the need for didactic and technological educational innovations in digital educ...
The paper aims at utilizing the learner-centered framework in game-based learning. While there has b...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...
Using educational and simulation games in teaching has been shown to have many benefits. In general,...
A specific feature of the modern educational services market is a high degree of global competition....
The idea of Gamification is very popular for applying the gaming concept theory in various fields. N...
With the development of media technology and game evolution, games are endowed with multiple purpose...
Recent research shows that gamification is a valuable tool to improve students’ learning effectivene...
Studies highlight the need to consider different player types during gamification design. The aim of...
RESEARCH OBJECTIVE: The main purpose of the article is to select the elements of games that increase...
This study explored whether teachers utilize games in the classroom, known as gamification and, if s...
The task of integrating games into an educational setting is a demanding one, and integrating games ...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
Effective educational interventions require sufficient learner engagement, which can be difficult to...
In this paper, we will introduce the Game Enhanced learning Model (GEM), which describes a range of ...
The paper deals with the need for didactic and technological educational innovations in digital educ...
The paper aims at utilizing the learner-centered framework in game-based learning. While there has b...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...
Using educational and simulation games in teaching has been shown to have many benefits. In general,...
A specific feature of the modern educational services market is a high degree of global competition....
The idea of Gamification is very popular for applying the gaming concept theory in various fields. N...
With the development of media technology and game evolution, games are endowed with multiple purpose...
Recent research shows that gamification is a valuable tool to improve students’ learning effectivene...
Studies highlight the need to consider different player types during gamification design. The aim of...
RESEARCH OBJECTIVE: The main purpose of the article is to select the elements of games that increase...
This study explored whether teachers utilize games in the classroom, known as gamification and, if s...
The task of integrating games into an educational setting is a demanding one, and integrating games ...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
Effective educational interventions require sufficient learner engagement, which can be difficult to...
In this paper, we will introduce the Game Enhanced learning Model (GEM), which describes a range of ...
The paper deals with the need for didactic and technological educational innovations in digital educ...
The paper aims at utilizing the learner-centered framework in game-based learning. While there has b...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...