“Playing pretend” is often regarded as childish, but many people continue to role-play well into adulthood through various forms of games, activities, and experiences that become an established part of societal norm. In this study, I attempt to establish links between marginalized identities, self-discovery, self-acceptance, and role-play. My findings may help in development of serious and applied games, as well as role-play’s use in therapeutic settings. I surveyed players online from a specific Art Role-Playing Game (ARPG) community, Pouflons, to find out how their characters’ personas and identities spillover and bleed into the player’s primary identity. Existing literature has reported instances of bleed between character and player ide...
“Queer Play: Facilitating Explorations of Gender and Sexuality in Role Playing Games” was a UREAP re...
Digital games play an important role in identity construction by offering role models with whom play...
The RPG concept of bleed describes the spillover of physical states, mental states, physicality, val...
“Playing pretend” is often regarded as childish, but many people continue to role-play well into adu...
“Playing pretend” is often regarded as childish, but many people continue to role-play wellinto adul...
“Playing pretend” is often regarded as childish, but many people continue to role-play wellinto adul...
“Playing pretend” is often regarded as childish, but many people continue to role-play wellinto adul...
A thesis presented on modern tabletop role-playing games and how they offer anthropologists a new wa...
Online narrative (fiction-based) role-playing games and massively multiplayer online role-playing ga...
Online narrative (fiction-based) role-playing games and massively multiplayer online role-playing ga...
Tabletop role-playing games (TTRPGs) are an effective vehicle for exploring facets of personal ident...
Tabletop role-playing games (TTRPGs) are an effective vehicle for exploring facets of personal ident...
Earlier research has shown that players use roleplaying in a number of contexts to explore identity,...
Earlier research has shown that players use roleplaying in a number of contexts to explore identity,...
Digital games play an important role in identity construction by offering role models with whom play...
“Queer Play: Facilitating Explorations of Gender and Sexuality in Role Playing Games” was a UREAP re...
Digital games play an important role in identity construction by offering role models with whom play...
The RPG concept of bleed describes the spillover of physical states, mental states, physicality, val...
“Playing pretend” is often regarded as childish, but many people continue to role-play well into adu...
“Playing pretend” is often regarded as childish, but many people continue to role-play wellinto adul...
“Playing pretend” is often regarded as childish, but many people continue to role-play wellinto adul...
“Playing pretend” is often regarded as childish, but many people continue to role-play wellinto adul...
A thesis presented on modern tabletop role-playing games and how they offer anthropologists a new wa...
Online narrative (fiction-based) role-playing games and massively multiplayer online role-playing ga...
Online narrative (fiction-based) role-playing games and massively multiplayer online role-playing ga...
Tabletop role-playing games (TTRPGs) are an effective vehicle for exploring facets of personal ident...
Tabletop role-playing games (TTRPGs) are an effective vehicle for exploring facets of personal ident...
Earlier research has shown that players use roleplaying in a number of contexts to explore identity,...
Earlier research has shown that players use roleplaying in a number of contexts to explore identity,...
Digital games play an important role in identity construction by offering role models with whom play...
“Queer Play: Facilitating Explorations of Gender and Sexuality in Role Playing Games” was a UREAP re...
Digital games play an important role in identity construction by offering role models with whom play...
The RPG concept of bleed describes the spillover of physical states, mental states, physicality, val...