When interacting with fictional environments, the users' sense of immersion can be broken when characters act in mechanical and predictable ways. The vast majority of AIs for such fictional characters, that control their actions, are statically scripted, and expert players can learn strategies that take advantage of this to easily win challenges that were intended to be hard. Games can also be too hard or too easy for certain players. Through the means of Reinforcement Learning, we propose a method to train adversaries in a simple environment for a game of tag from the PettingZoo library, exploring the possibility of such modern AIs to learn during the game. Our work aims towards a new concept of continuously learning AIs in video games, gi...
Abstract—Reinforcement learning is an unsupervised machine learning method in the area of Artificial...
The aim of this thesis is to use different reinforcement learning techniques to produce models that ...
International audienceA recognized major concern for the game developers’ community is to provide me...
Abstract—The aim of intelligent techniques, termed game AI, used in computer video games is to provi...
Ever since the remarkable achievement of AlphaGo by Google in 2017, it has led to the growing intere...
Ever since the remarkable achievement of AlphaGo by Google in 2017, it has led to the growing intere...
Reinforcement learning is a machine learning technique that makes a decision based on a sequence of...
Games have long been benchmarks and test-beds for AI algorithms. With the development of AI techniqu...
We present an implementation of a specific type of deep reinforcement learning algorithm known as de...
We present an implementation of a specific type of deep reinforcement learning algorithm known as de...
Since DeepMind pioneered a deep reinforcement learning (DRL) model to play the Atari games, DRL has ...
Since DeepMind pioneered a deep reinforcement learning (DRL) model to play the Atari games, DRL has ...
[[abstract]]Reinforcement learning is an unsupervised machine learning method in the field of Artifi...
National audienceThis paper investigates the design of a challenging Game AI for a modern strategy g...
This article focuses on the recent advances in the field of reinforcement learning (RL) as well as t...
Abstract—Reinforcement learning is an unsupervised machine learning method in the area of Artificial...
The aim of this thesis is to use different reinforcement learning techniques to produce models that ...
International audienceA recognized major concern for the game developers’ community is to provide me...
Abstract—The aim of intelligent techniques, termed game AI, used in computer video games is to provi...
Ever since the remarkable achievement of AlphaGo by Google in 2017, it has led to the growing intere...
Ever since the remarkable achievement of AlphaGo by Google in 2017, it has led to the growing intere...
Reinforcement learning is a machine learning technique that makes a decision based on a sequence of...
Games have long been benchmarks and test-beds for AI algorithms. With the development of AI techniqu...
We present an implementation of a specific type of deep reinforcement learning algorithm known as de...
We present an implementation of a specific type of deep reinforcement learning algorithm known as de...
Since DeepMind pioneered a deep reinforcement learning (DRL) model to play the Atari games, DRL has ...
Since DeepMind pioneered a deep reinforcement learning (DRL) model to play the Atari games, DRL has ...
[[abstract]]Reinforcement learning is an unsupervised machine learning method in the field of Artifi...
National audienceThis paper investigates the design of a challenging Game AI for a modern strategy g...
This article focuses on the recent advances in the field of reinforcement learning (RL) as well as t...
Abstract—Reinforcement learning is an unsupervised machine learning method in the area of Artificial...
The aim of this thesis is to use different reinforcement learning techniques to produce models that ...
International audienceA recognized major concern for the game developers’ community is to provide me...