Teaching hypothetico-deductive clinical reasoning (CR) should be an essential part of the physiotherapy education system, but currently there are very few learning tools for teachers in the musculoskeletal discipline. The aim of this article was to describe and present the rules of a new game-based and structured didactic tool that can be used by teachers for 'players' (students and licensed clinicians) to learn systematic CR in musculoskeletal physiotherapy.Our tool is based on the 'Happy Families' card game, and we propose to use it as part of a classic musculoskeletal subjective examination-based hypothesis category framework and the International Classification of Functioning, Disability and Health model. It allows players to dynamicall...
The development of serious games, requires the participation and collaboration of several discipline...
Objective: Being aware that serious games can be an interesting and appealing tool, the objective of...
This study aimed at understanding how physical therapy students recognize a modern board game exper...
INTRODUCTION Our educational report discusses a unique card game that provides an engaging, and comp...
Introduction Clinical Coaching Cards is a serious game for faculty development in which players take...
ABSTRACT BACKGROUND AND OBJECTIVES: Chronic pain is one of the main challenges for health systems. ...
Background: Clinical reasoning (CR) is an essential skill that should be taught to all healthcare pr...
INTRODUCTION:Serious Games are increasingly being used in undergraduate medical education. They are ...
Role play and simulated patients are tools frequently used in undergraduate physiotherapy courses to...
The role of physiotherapists has changed considerably over the last few decades. Autonomous professi...
Materials and players: The game is for a pair of two players. For each round of the game, 3 plastic-...
This study aimed at understanding how physiotherapy students perceive a modern board game experience...
Clinical reasoning is a well-known concept in healthcare and refers to the process of information ga...
Clinical reasoning is a fundamental component of physiotherapists' clinical competence. However rese...
Clinical reasoning refers to the process in which practitioners, interacting with their patients, st...
The development of serious games, requires the participation and collaboration of several discipline...
Objective: Being aware that serious games can be an interesting and appealing tool, the objective of...
This study aimed at understanding how physical therapy students recognize a modern board game exper...
INTRODUCTION Our educational report discusses a unique card game that provides an engaging, and comp...
Introduction Clinical Coaching Cards is a serious game for faculty development in which players take...
ABSTRACT BACKGROUND AND OBJECTIVES: Chronic pain is one of the main challenges for health systems. ...
Background: Clinical reasoning (CR) is an essential skill that should be taught to all healthcare pr...
INTRODUCTION:Serious Games are increasingly being used in undergraduate medical education. They are ...
Role play and simulated patients are tools frequently used in undergraduate physiotherapy courses to...
The role of physiotherapists has changed considerably over the last few decades. Autonomous professi...
Materials and players: The game is for a pair of two players. For each round of the game, 3 plastic-...
This study aimed at understanding how physiotherapy students perceive a modern board game experience...
Clinical reasoning is a well-known concept in healthcare and refers to the process of information ga...
Clinical reasoning is a fundamental component of physiotherapists' clinical competence. However rese...
Clinical reasoning refers to the process in which practitioners, interacting with their patients, st...
The development of serious games, requires the participation and collaboration of several discipline...
Objective: Being aware that serious games can be an interesting and appealing tool, the objective of...
This study aimed at understanding how physical therapy students recognize a modern board game exper...