The aim of this work is to investigate and implement methods for real-time simulation and visualization of large water bodies. The knowledge gained from the research is further exploited in the implementation of a specific application used for ocean simulation. Among the methods discussed is the spectral method. The text will offer the reader, in addition to the actual introduction to this method, various insights to focus on in its implementation
The method of investigating the sea wave spectra based on spectral processing of the sea surface ima...
EUROGRAPHICS 2010 (full paper) - Session Rendering IInternational audienceRealistic animation and re...
The knowledge of the optical contrast of an oil layer on the sea under various surface roughness con...
The open ocean is the setting for enterprises that require extensive monitoring, planning and traini...
International audienceIn Computer Graphics, existing ocean waves models still suffer from lack of re...
Tato práce se zabývá problémy simulací vodní hladiny pomocí spektrální syntézy. Pro simulací hladiny...
Several methods for simulating a body of water and a water surface has been investigated. A method ...
International audienceThis paper presents a survey of ocean simulation and rendering methods in comp...
This work covers visualization of water flowing in the landscape with focus on displaying the result...
This thesis will examine a method for efficient rendering of realistic water surfaces in a 3D terrai...
Optical data collected from ships serve as reference measurements for remote sensing of oceans, coas...
The problem of real-time simulation of ocean surface waves, ship movement and the coupling in betwee...
With the constant deepening of research on marine environment simulation and information expression,...
For testing ships and offshore structures in hydrodynamic laboratories, the sea and ocean states sho...
A WINDOWS based program was developed for modeling and analyzing optical in-situ measurements in aqu...
The method of investigating the sea wave spectra based on spectral processing of the sea surface ima...
EUROGRAPHICS 2010 (full paper) - Session Rendering IInternational audienceRealistic animation and re...
The knowledge of the optical contrast of an oil layer on the sea under various surface roughness con...
The open ocean is the setting for enterprises that require extensive monitoring, planning and traini...
International audienceIn Computer Graphics, existing ocean waves models still suffer from lack of re...
Tato práce se zabývá problémy simulací vodní hladiny pomocí spektrální syntézy. Pro simulací hladiny...
Several methods for simulating a body of water and a water surface has been investigated. A method ...
International audienceThis paper presents a survey of ocean simulation and rendering methods in comp...
This work covers visualization of water flowing in the landscape with focus on displaying the result...
This thesis will examine a method for efficient rendering of realistic water surfaces in a 3D terrai...
Optical data collected from ships serve as reference measurements for remote sensing of oceans, coas...
The problem of real-time simulation of ocean surface waves, ship movement and the coupling in betwee...
With the constant deepening of research on marine environment simulation and information expression,...
For testing ships and offshore structures in hydrodynamic laboratories, the sea and ocean states sho...
A WINDOWS based program was developed for modeling and analyzing optical in-situ measurements in aqu...
The method of investigating the sea wave spectra based on spectral processing of the sea surface ima...
EUROGRAPHICS 2010 (full paper) - Session Rendering IInternational audienceRealistic animation and re...
The knowledge of the optical contrast of an oil layer on the sea under various surface roughness con...