This study aimed to investigate the potential of virtual reality (VR) technology in enhancing environmental awareness among elementary school students. The theme was focused on animals in their natural habitat to provide an immersive learning experience. The method involves designing and implementing a VR-based curriculum for a group of fifth-grade students in Yogyakarta, Indonesia, using the Meta Quest 2 (formerly the Oculus Quest 2) and student worksheet developed with a Problem Based Learning model. The curriculum includes interactive modules that allow students to explore different animal habitats and engage in virtual field trips to wildlife reserves. The VR environment allowed students to explore different animal habitats and engage...
Ecological ponds can be a good teaching tool for science teachers, but they must be built and mainta...
Virtual Reality is a technology that allows a user to interact with an environment (Computer-based-S...
This paper examines the use of Virtual Reality (VR) at Swiss secondary schools. Despite many years o...
With the increasing price–performance ratio of virtual reality equipment, there has been an increase...
Submission of learning materials with animal themes, especially wild animals to early childhood beco...
Experiential activities are the most direct form of ecological teaching, so outdoor education is an ...
Abstract Virtual reality represents simulated three-dimensional environment created by hardware and ...
<p>Virtual reality represents simulated three-dimensional environment created by hardware and softwa...
Virtual Reality (VR) has recently hit the mainstream with investment and promotion by several major ...
Abstract Virtual reality represents simulated three-dimensional environment created by hardware and ...
We report students’ experiences of using a mobile virtual reality application to learn about the env...
Virtual field trips are transforming education in biology and other place-based disciplines–and not ...
Environmental concerns are obstacles that all humans should confront. Accordingly, Taiwan has incorp...
In this study, an implementation of an education programme was designed by using Virtual Reality tec...
Virtual reality (VR), a computer-generated environment that can give people the illusion of particip...
Ecological ponds can be a good teaching tool for science teachers, but they must be built and mainta...
Virtual Reality is a technology that allows a user to interact with an environment (Computer-based-S...
This paper examines the use of Virtual Reality (VR) at Swiss secondary schools. Despite many years o...
With the increasing price–performance ratio of virtual reality equipment, there has been an increase...
Submission of learning materials with animal themes, especially wild animals to early childhood beco...
Experiential activities are the most direct form of ecological teaching, so outdoor education is an ...
Abstract Virtual reality represents simulated three-dimensional environment created by hardware and ...
<p>Virtual reality represents simulated three-dimensional environment created by hardware and softwa...
Virtual Reality (VR) has recently hit the mainstream with investment and promotion by several major ...
Abstract Virtual reality represents simulated three-dimensional environment created by hardware and ...
We report students’ experiences of using a mobile virtual reality application to learn about the env...
Virtual field trips are transforming education in biology and other place-based disciplines–and not ...
Environmental concerns are obstacles that all humans should confront. Accordingly, Taiwan has incorp...
In this study, an implementation of an education programme was designed by using Virtual Reality tec...
Virtual reality (VR), a computer-generated environment that can give people the illusion of particip...
Ecological ponds can be a good teaching tool for science teachers, but they must be built and mainta...
Virtual Reality is a technology that allows a user to interact with an environment (Computer-based-S...
This paper examines the use of Virtual Reality (VR) at Swiss secondary schools. Despite many years o...