The purpose of this study is to look at the effectiveness of the use of augmented reality in storybooks for primary school students from year one to year six. A total of four students were involved in this study using the interview method. The results of this study showed that students are interested in using story books that have augmented reality elements for reading compared to reading story books that are commonly used in school. In addition to that, student's perception of English story books having augmented reality elements is said to be good and very useful to understand the storyline while reading because the characters used in the book will be displayed in 3D through augmented reality application. Hence, this proves using augmente...
The study aimed to examine the effectiveness of augmented reality in developing English language ski...
This research aims to examine the researches based on augmented reality-based applications conducted...
This research purpose is to see the level of student’s interest in the use Assemblr Edu-based Augmen...
The purpose of this study is to look at the effectiveness of the use of augmented reality in storybo...
We present findings of an observational study investigating how young children interact with augment...
Reading is an essential skill in learning a language because it can give information, help learn oth...
Mobile technology that has recently taken its flight into emergence is called Augmented Reality. Adv...
This research is intended to determine the effectiveness of Augmented Reality (AR)-assisted pictoria...
This study discussed the application of augmented reality as a medium of learning in English subject...
Children today tend to be more interested in playing with mobile phones than reading storybooks. The...
AbstractThis paper presents the development of an engaging method for learning numbers via a highly ...
โครงงานพิเศษ (ทล.บ.) -- มหาวิทยาลัยเทคโนโลยีราชมงคลพระนคร, 2564The objectives of this special projec...
Augmented Reality (AR) books offer new opportunities for interaction and engagement, and additional ...
Abstract: We here report on a study exploring the use of augmented books for early literacy educatio...
Technology has become more sophisticated and is widely used in the pedagogical process. One of the a...
The study aimed to examine the effectiveness of augmented reality in developing English language ski...
This research aims to examine the researches based on augmented reality-based applications conducted...
This research purpose is to see the level of student’s interest in the use Assemblr Edu-based Augmen...
The purpose of this study is to look at the effectiveness of the use of augmented reality in storybo...
We present findings of an observational study investigating how young children interact with augment...
Reading is an essential skill in learning a language because it can give information, help learn oth...
Mobile technology that has recently taken its flight into emergence is called Augmented Reality. Adv...
This research is intended to determine the effectiveness of Augmented Reality (AR)-assisted pictoria...
This study discussed the application of augmented reality as a medium of learning in English subject...
Children today tend to be more interested in playing with mobile phones than reading storybooks. The...
AbstractThis paper presents the development of an engaging method for learning numbers via a highly ...
โครงงานพิเศษ (ทล.บ.) -- มหาวิทยาลัยเทคโนโลยีราชมงคลพระนคร, 2564The objectives of this special projec...
Augmented Reality (AR) books offer new opportunities for interaction and engagement, and additional ...
Abstract: We here report on a study exploring the use of augmented books for early literacy educatio...
Technology has become more sophisticated and is widely used in the pedagogical process. One of the a...
The study aimed to examine the effectiveness of augmented reality in developing English language ski...
This research aims to examine the researches based on augmented reality-based applications conducted...
This research purpose is to see the level of student’s interest in the use Assemblr Edu-based Augmen...