Games fill an important role in our society. They not only provide entertainment, but they also allow players to practice skills without fear of failure. After taking some time to learn about the game development process I designed my own game. I began by creating a few small prototypes of different game ideas and then chose one to refine further. The process taught me about iterative design, project management, and creative problem solving. The outcome of my project is a working game called Founders, complete with rules and components, that is of high enough quality to be submitted to a games publisher. Founders is a resource management and deck building game for two players. The process of refining Founders had its ups and downs, which I ...
Educators and education advocates have recently acknowl-edged that the ability to think systemically...
abstract: With the increasing popularity of video games and the emergence of game streaming brought ...
In the changing climate of design education, programs attempt to prepare their students for professi...
Games fill an important role in our society. They not only provide entertainment, but they also allo...
The contemporary design landscape is informed by the need for interactive design, yet not all intera...
This contribution to 'Teaching the Game: An interdisciplinary collection of game course syllabi', di...
The game design process is largely driven by practice. While some work has been done in academia tar...
This is an ongoing effort to make design learning fun and constructive. The process of designing, in...
The paper reports the design experience of a board game with an educational aspect, which takes plac...
This article discusses how designers learn about the creation of board games by familiarizing themse...
This paper is a case study that chronicles the development process of Aha! The Game and explores com...
Leisure or entertainment, like other everyday needs, are fundamental activities for human well-being...
“If I am really making a game for players, and not in order to improve the number of site visitors, ...
This case study considers the impact of introducing game based learning into a large-scale, undergra...
This thesis is about a board game called City Planners, a game I designed as a model to teach about ...
Educators and education advocates have recently acknowl-edged that the ability to think systemically...
abstract: With the increasing popularity of video games and the emergence of game streaming brought ...
In the changing climate of design education, programs attempt to prepare their students for professi...
Games fill an important role in our society. They not only provide entertainment, but they also allo...
The contemporary design landscape is informed by the need for interactive design, yet not all intera...
This contribution to 'Teaching the Game: An interdisciplinary collection of game course syllabi', di...
The game design process is largely driven by practice. While some work has been done in academia tar...
This is an ongoing effort to make design learning fun and constructive. The process of designing, in...
The paper reports the design experience of a board game with an educational aspect, which takes plac...
This article discusses how designers learn about the creation of board games by familiarizing themse...
This paper is a case study that chronicles the development process of Aha! The Game and explores com...
Leisure or entertainment, like other everyday needs, are fundamental activities for human well-being...
“If I am really making a game for players, and not in order to improve the number of site visitors, ...
This case study considers the impact of introducing game based learning into a large-scale, undergra...
This thesis is about a board game called City Planners, a game I designed as a model to teach about ...
Educators and education advocates have recently acknowl-edged that the ability to think systemically...
abstract: With the increasing popularity of video games and the emergence of game streaming brought ...
In the changing climate of design education, programs attempt to prepare their students for professi...