This article presents an affective-based sensemaking system for grouping and suggesting stories created by the users about the cultural artefacts in a museum. By relying on the TCL commonsense reasoning framework, the system exploits the spatial structure of the Plutchik’s “wheel of emotions” to organize the stories according to their extracted emotions. The process of emotion extraction, reasoning, and suggestion is triggered by an app, called GAMGame, and integrated with the sensemaking engine. Following the framework of Citizen Curation, the system allows classifying and suggesting stories encompassing cultural items able to evoke not only the very same emotions of already experienced or preferred museum objects but also novel items shar...
The optimal multimedia tourist guide should support strong personalization of all the information pr...
This document describes the rationale, the implementation and a preliminary evaluation of a semantic...
This paper reports an experience-driven design project that was commissioned by the Amsterdam Rijksm...
This article presents an a ective-based sensemaking system for grouping and suggesting stories creat...
We present DEGARI 2.0 (Dynamic Emotion Generator And ReclassIfier): an explainable, affective-based,...
This paper introduces a new recommendation system for museums able to profile the visitors and propo...
none6noAmong the infinite options that are only limited by one's creativity, many different applicat...
Artworks are often created to solicit emotional responses, yet the emotional elements are largely mi...
In this paper we propose a new design approach in which positive emotional experiences are used to i...
The need for emotional interaction has already influenced various disciplines and industries, and on...
Digital storytelling has been used in cultural heritage for over two decades, yet integrating this i...
We exploit the Description Logic TCL in order to develop a diversity-seeking affective recommender s...
Virtual reality enables the creation of personalized user experience that brings together people of ...
This study proposes a new museum archiving system that uses artificial intelligence (AI) technology....
This proposition explores the potential of a pedagogy of affect as an arts- based research approach ...
The optimal multimedia tourist guide should support strong personalization of all the information pr...
This document describes the rationale, the implementation and a preliminary evaluation of a semantic...
This paper reports an experience-driven design project that was commissioned by the Amsterdam Rijksm...
This article presents an a ective-based sensemaking system for grouping and suggesting stories creat...
We present DEGARI 2.0 (Dynamic Emotion Generator And ReclassIfier): an explainable, affective-based,...
This paper introduces a new recommendation system for museums able to profile the visitors and propo...
none6noAmong the infinite options that are only limited by one's creativity, many different applicat...
Artworks are often created to solicit emotional responses, yet the emotional elements are largely mi...
In this paper we propose a new design approach in which positive emotional experiences are used to i...
The need for emotional interaction has already influenced various disciplines and industries, and on...
Digital storytelling has been used in cultural heritage for over two decades, yet integrating this i...
We exploit the Description Logic TCL in order to develop a diversity-seeking affective recommender s...
Virtual reality enables the creation of personalized user experience that brings together people of ...
This study proposes a new museum archiving system that uses artificial intelligence (AI) technology....
This proposition explores the potential of a pedagogy of affect as an arts- based research approach ...
The optimal multimedia tourist guide should support strong personalization of all the information pr...
This document describes the rationale, the implementation and a preliminary evaluation of a semantic...
This paper reports an experience-driven design project that was commissioned by the Amsterdam Rijksm...