International audienceWe study a novel graph path planning problem for multiple agents that may crash at runtime, and block part of the workspace. In our setting, agents can detect neighboring crashed agents, and change followed paths at runtime. The objective is then to prepare a set of paths and switching rules for each agent, ensuring that all correct agents reach their destinations without collisions or deadlocks, despite unforeseen crashes of other agents. Such planning is attractive to build reliable multi-robot systems. We present problem formalization, theoretical analysis such as computational complexities, and how to solve this offline planning problem
Abstract: It is well known that mathematical solutions for multi-agent planning problems are very di...
The object of this work is finding an efficient solution for multiple agents. Given a start and a go...
Multi-robot path planning is abstracted as the problem of computing a set of non-colliding paths on ...
International audienceWe study a novel graph path planning problem for multiple agents that may cras...
This paper studies a novel planning problem for multiple agents that cannot share holding resources,...
In this paper, we consider multi-agent path planning on graphs.In particular, we consider the multi-...
Multi-agent path finding deals with finding collision free paths for a group of agents moving to giv...
Changing from automatic to autonomous control has emerged as the main shift on the development of ro...
Multi-Agent Path Planning is the problem of finding routes between pairs of start and destination ve...
We consider multi-agent planning in which the agents' optimal plans are solutions to mixed-integer p...
We consider multi-agent planning in which the agents' optimal plans are solutions to mixed-integer p...
We present a scalable and effective multi-agent safe motion planner that enables a group of agents t...
Solvable Graphs (also known as Reachable Graphs) are types of graphs that any arrangement of a speci...
Abstract. Animating goal-driven agents in an environment with obstacles is a time consuming process,...
We consider the problem of planning paths of multiple agents in a dynamic but predictable environmen...
Abstract: It is well known that mathematical solutions for multi-agent planning problems are very di...
The object of this work is finding an efficient solution for multiple agents. Given a start and a go...
Multi-robot path planning is abstracted as the problem of computing a set of non-colliding paths on ...
International audienceWe study a novel graph path planning problem for multiple agents that may cras...
This paper studies a novel planning problem for multiple agents that cannot share holding resources,...
In this paper, we consider multi-agent path planning on graphs.In particular, we consider the multi-...
Multi-agent path finding deals with finding collision free paths for a group of agents moving to giv...
Changing from automatic to autonomous control has emerged as the main shift on the development of ro...
Multi-Agent Path Planning is the problem of finding routes between pairs of start and destination ve...
We consider multi-agent planning in which the agents' optimal plans are solutions to mixed-integer p...
We consider multi-agent planning in which the agents' optimal plans are solutions to mixed-integer p...
We present a scalable and effective multi-agent safe motion planner that enables a group of agents t...
Solvable Graphs (also known as Reachable Graphs) are types of graphs that any arrangement of a speci...
Abstract. Animating goal-driven agents in an environment with obstacles is a time consuming process,...
We consider the problem of planning paths of multiple agents in a dynamic but predictable environmen...
Abstract: It is well known that mathematical solutions for multi-agent planning problems are very di...
The object of this work is finding an efficient solution for multiple agents. Given a start and a go...
Multi-robot path planning is abstracted as the problem of computing a set of non-colliding paths on ...