This thesis investigates the application of Machine Learning (ML) techniques to binaural audio research. Whilst there is plenty of work done in this domain currently, much of it is limited by the amount of available Head Related Transfer Function (HRTF) data required to train modern neural network-based ML models, resulting in researchers using a less data-driven approach or finding some workaround with the limited data. This thesis focuses on the generation of enough data to unleash the power of a wide variety of modern ML algorithms. A novel method is presented that can simulate unlimited realistic HRTFs using heads generated from Three-dimensional Morphable Models (3DMMs). The result has led to the creation of the HUman Morphable Model- ...
In binaural synthesis, providing individual HRTFs (head-related transfer functions) to the end user ...
A complex-valued head-related transfer function (HRTF) can be represented as a real-valued head-rela...
Spatial audio-rendering techniques using head-related transfer functions (HRTFs) are currently used ...
In binaural audio systems, for an optimal virtual acoustic space a set of head-related transfer func...
There are several methods to get individualized HRTFs such as measurements, syntheses, or selection....
The individualization of head related transfer functions (HRTFs) can make an important contribution ...
One of the most popular techniques for creating spatialized virtual sounds is based on the use of He...
One of the key capabilities of the human sense of hearing is to determine the direction from which a...
We present a hybrid approach to individualized head-related transfer function (HRTF) modeling which ...
Audio reproduction technologies have underwent several revolutions from a purely mechanical, to elec...
The research presented in this paper focuses on Head-Related Transfer Function (HRTF) individualizat...
With the advancement in Deep Learning technologies, computers today are able to achieve unimaginable...
Neural Information processing group GENeral Sounds database earsignals in different scene setups, si...
A simple model is presented for synthesizing binaural sound from a monaural source. The model produc...
Spatial impulse response analysis techniques are commonly used in the field of acoustics, as they he...
In binaural synthesis, providing individual HRTFs (head-related transfer functions) to the end user ...
A complex-valued head-related transfer function (HRTF) can be represented as a real-valued head-rela...
Spatial audio-rendering techniques using head-related transfer functions (HRTFs) are currently used ...
In binaural audio systems, for an optimal virtual acoustic space a set of head-related transfer func...
There are several methods to get individualized HRTFs such as measurements, syntheses, or selection....
The individualization of head related transfer functions (HRTFs) can make an important contribution ...
One of the most popular techniques for creating spatialized virtual sounds is based on the use of He...
One of the key capabilities of the human sense of hearing is to determine the direction from which a...
We present a hybrid approach to individualized head-related transfer function (HRTF) modeling which ...
Audio reproduction technologies have underwent several revolutions from a purely mechanical, to elec...
The research presented in this paper focuses on Head-Related Transfer Function (HRTF) individualizat...
With the advancement in Deep Learning technologies, computers today are able to achieve unimaginable...
Neural Information processing group GENeral Sounds database earsignals in different scene setups, si...
A simple model is presented for synthesizing binaural sound from a monaural source. The model produc...
Spatial impulse response analysis techniques are commonly used in the field of acoustics, as they he...
In binaural synthesis, providing individual HRTFs (head-related transfer functions) to the end user ...
A complex-valued head-related transfer function (HRTF) can be represented as a real-valued head-rela...
Spatial audio-rendering techniques using head-related transfer functions (HRTFs) are currently used ...