To motivate user contributions, websites that feature user-generated content often implement incentive hierarchies. Badges are awarded to users for behaviors such as completing a certain number of actions of a specific type. Yet the existing empirical literature remains largely unclear whether and how badges can influence and steer user behavior. This paper examines the impact of badges on user activities in an online Q&A community, namely StackOverflow.com. By characterizing distinct patterns of change in user effort, we evaluate how users in different trajectory groups respond to badges. Our findings show that the group-based trajectory model can identify five distinct behavior patterns and badges play a significant role in specific group...
A natural experiment on a popular German Question & Answer community is used to find out whether the...
Achievement badges are a form of gamification that are used in an attempt to increase user engagemen...
Social media has become a modern arena for human life, with billions of daily users worldwide. The i...
An increasingly common feature of online communities and social media sites is a mechanism for rewar...
Among the myriads of online communities, questions-and-answers sites have a special place because of...
This paper describes our research which empirically investigates the applicability of the goal-gradi...
Open, online social question and answer sites (SQAs) have captured the public attention in recent ye...
A wide variety of online platforms use digital badges to encourage users to take certain types of de...
While monetary rewards have been widely used by online platforms to motivate user-generated content ...
Many online question-and-answer (Q&A) communities have tried to motivate knowledge contribution thro...
This research investigates the effect of the type of community host (consumer‐hosted versus company‐...
Badges are a common gamification mechanism used by many crowd-sourced online systems. This study pro...
© 2016 ACM. Gamification is growing increasingly prevalent as a means to incentivize user engagement...
textabstractCompanies increasingly outsource activities to volunteers that they approach via an open...
Multiple dimensions of Question Answering (Q&A) communities are indispens-able to understanding ...
A natural experiment on a popular German Question & Answer community is used to find out whether the...
Achievement badges are a form of gamification that are used in an attempt to increase user engagemen...
Social media has become a modern arena for human life, with billions of daily users worldwide. The i...
An increasingly common feature of online communities and social media sites is a mechanism for rewar...
Among the myriads of online communities, questions-and-answers sites have a special place because of...
This paper describes our research which empirically investigates the applicability of the goal-gradi...
Open, online social question and answer sites (SQAs) have captured the public attention in recent ye...
A wide variety of online platforms use digital badges to encourage users to take certain types of de...
While monetary rewards have been widely used by online platforms to motivate user-generated content ...
Many online question-and-answer (Q&A) communities have tried to motivate knowledge contribution thro...
This research investigates the effect of the type of community host (consumer‐hosted versus company‐...
Badges are a common gamification mechanism used by many crowd-sourced online systems. This study pro...
© 2016 ACM. Gamification is growing increasingly prevalent as a means to incentivize user engagement...
textabstractCompanies increasingly outsource activities to volunteers that they approach via an open...
Multiple dimensions of Question Answering (Q&A) communities are indispens-able to understanding ...
A natural experiment on a popular German Question & Answer community is used to find out whether the...
Achievement badges are a form of gamification that are used in an attempt to increase user engagemen...
Social media has become a modern arena for human life, with billions of daily users worldwide. The i...