Ethernet's plug-&-play feature is built on its use of flat (location independent) addresses and use of broadcasts to resolve unknown MAC addresses. While plug-&-play is one of Ethernet's most attractive features, it also affects its scalability. As the number of active MAC addresses in the network grows beyond the capacity of forwarding caches in bridges, the odds of "cache-misses," each triggering a broadcast, grow as well. The resulting increase in broadcast bandwidth consumption affects scalability. To address this problem, we propose a simple address resolution scheme based on an adaptation of distributed hash tables where a single query suffices in the steady state. The new scheme is implemented on advanced bridges maintaining backward...
Ethernet is the prevalent link layer mechanism in data communication networks. Today, it is used in ...
AbstractEthernet is the prevalent link layer mechanism in data communication networks. Today, it is ...
For network computers to communicate to one another, they need to know one another's IP address and ...
Ethernet\u27s plug-&-play feature is built on its use of flat (location independent) addresses and u...
This paper proposes an improved Address Resolution Protocol (ARP) for Ethernet-based networks. In th...
Executing a protocol P, a sending host S decides, through P's routing mechanism, that it wants ...
Executing a protocol P, a sending host S decides, through P's routing mechanism, that it wants to tr...
Ethernet has gained popularity for deploying in Metropolitan Area Networks (MANs) due to its ease of...
Abstract — Because Ethernet bridging does not scale, most enterprise networks consist of small Ether...
Peer-to-Peer (P2P) networks are preferred over other content distribution service architectures sinc...
The 2nd International Conference on Advanced Communication and Networking (ACN), Miyazaki, Japan, Ju...
We propose an architecture for securely resolving IP addresses into hardware addresses over an Ethe...
Abstract|We describe a distributed architecture for managing multicast addresses in the global Inter...
There is a growing interest in large-scale Ethernet-based local and metropolitan area networks. A si...
Ethernet is pervasive. This is due in part to its ease of use. Equipment can be added to an Ethernet...
Ethernet is the prevalent link layer mechanism in data communication networks. Today, it is used in ...
AbstractEthernet is the prevalent link layer mechanism in data communication networks. Today, it is ...
For network computers to communicate to one another, they need to know one another's IP address and ...
Ethernet\u27s plug-&-play feature is built on its use of flat (location independent) addresses and u...
This paper proposes an improved Address Resolution Protocol (ARP) for Ethernet-based networks. In th...
Executing a protocol P, a sending host S decides, through P's routing mechanism, that it wants ...
Executing a protocol P, a sending host S decides, through P's routing mechanism, that it wants to tr...
Ethernet has gained popularity for deploying in Metropolitan Area Networks (MANs) due to its ease of...
Abstract — Because Ethernet bridging does not scale, most enterprise networks consist of small Ether...
Peer-to-Peer (P2P) networks are preferred over other content distribution service architectures sinc...
The 2nd International Conference on Advanced Communication and Networking (ACN), Miyazaki, Japan, Ju...
We propose an architecture for securely resolving IP addresses into hardware addresses over an Ethe...
Abstract|We describe a distributed architecture for managing multicast addresses in the global Inter...
There is a growing interest in large-scale Ethernet-based local and metropolitan area networks. A si...
Ethernet is pervasive. This is due in part to its ease of use. Equipment can be added to an Ethernet...
Ethernet is the prevalent link layer mechanism in data communication networks. Today, it is used in ...
AbstractEthernet is the prevalent link layer mechanism in data communication networks. Today, it is ...
For network computers to communicate to one another, they need to know one another's IP address and ...