This artifacts contains a Docker image, in which the simulator used in our MICRO 2021 conference paper is installed. The system also includes a ray tracing application and scripts to generate results to match the paper. Ray tracing techniques can generate highly realistic images by traversing rays through hierarchical acceleration structures and testing for intersections. Raster-based shading techniques have historically been preferred for real-time graphics due to the computational intensity of ray tracing. However, recent Graphics Processing Units (GPUs) now incorporate hardware support for ray tracing, accelerating the ray traversal and intersection process. We observe that rays which follow similar paths execute many redundant ray-box...
In this paper we apply a run--based ray--traversal algorithm to accelerate the ray tracing of height...
This paper describes algorithmic procedures that have been implemented to reduce the computational e...
In the recent years we have witnessed massive boost to hardware graphics accelerators (graphics card...
This artifacts contains a Docker image, in which the simulator used in our MICRO 2021 conference pap...
The latest advancements in computer graphics architectures, as the replacement of some fixed stages ...
International audienceRay-tracing algorithms can be used to render a virtual scene and to detect col...
The ray tracing rendering algorithm can produce high-fidelity images of 3-D scenes, including shadow...
Abstract Ray tracing is a dominant method for gener-ating a wide variety of global illumination effe...
Abstract—Ray Tracing is a graphics rendering method that uses rays to trace the path of light in a c...
Ray tracing generates a more realistic image than does rasterization, but it requires tremendous com...
interactive ray tracing has become a reality, although mainly by using clustered workstations and so...
Hybrid rendering combines ray-tracing and rasterization graphics techniques to generate visually acc...
The Ray Tracing rendering algorithm can produce high-fidelity images of 3-D scenes, including shadow...
Collision detection is a complex task that can be described simply: given a set of objects, we want ...
My thesis deal with method of rendering computer graphics called ray tracing. I will aim on possibil...
In this paper we apply a run--based ray--traversal algorithm to accelerate the ray tracing of height...
This paper describes algorithmic procedures that have been implemented to reduce the computational e...
In the recent years we have witnessed massive boost to hardware graphics accelerators (graphics card...
This artifacts contains a Docker image, in which the simulator used in our MICRO 2021 conference pap...
The latest advancements in computer graphics architectures, as the replacement of some fixed stages ...
International audienceRay-tracing algorithms can be used to render a virtual scene and to detect col...
The ray tracing rendering algorithm can produce high-fidelity images of 3-D scenes, including shadow...
Abstract Ray tracing is a dominant method for gener-ating a wide variety of global illumination effe...
Abstract—Ray Tracing is a graphics rendering method that uses rays to trace the path of light in a c...
Ray tracing generates a more realistic image than does rasterization, but it requires tremendous com...
interactive ray tracing has become a reality, although mainly by using clustered workstations and so...
Hybrid rendering combines ray-tracing and rasterization graphics techniques to generate visually acc...
The Ray Tracing rendering algorithm can produce high-fidelity images of 3-D scenes, including shadow...
Collision detection is a complex task that can be described simply: given a set of objects, we want ...
My thesis deal with method of rendering computer graphics called ray tracing. I will aim on possibil...
In this paper we apply a run--based ray--traversal algorithm to accelerate the ray tracing of height...
This paper describes algorithmic procedures that have been implemented to reduce the computational e...
In the recent years we have witnessed massive boost to hardware graphics accelerators (graphics card...