21st Century learning focuses on different skills and expertise that learners should develop for a successful life and career, and these are usually organised into four main categories: ways of thinking (e.g. creativity, innovation, critical thinking, problem-solving); ways of working (e.g. communication and collaboration); tools for working (e.g. digital literacy) and living in the world (e.g. citizenship, social responsibility, awareness). Learning should be reshaped to better match these requirements and prepare learners for open societies where learning will be lifelong and based on critical-thinking, cultural awareness, flexibility and adaption to changes. This paper introduces a new approach developed under the scope of the Beaconing ...
The use of gamification principles can be valuable to motivate students and enhance their learning e...
Gamification is a pedagogical technique for enriching the student experience. It has been positioned...
The educational sector around the world is undergoing a transformation and a re-engineering process ...
The chapter’s idea stems from the observation that technology is difficult to learn in an abstract w...
The BEACONING Project (Breaking Educational Barriers with Contextualised, Pervasive and Gameful Lear...
Gamification is becoming an increasingly hot trend in the education world, but what does it actually...
Recent societal changes have meant that education has had to adapt to digital natives of the 21st ce...
There is a growing expectation for educational environments to be more flexible and more engaging, n...
applied to commonplace activities where such activity is not commonly associated to the nature of ga...
The Beaconing project will provide different learning scenarios supported by different technologies ...
Serious Pervasive Games extend themagic circle (Huizinga, 1938) to the players’ context and surround...
Pedagogical innovation involving information and communications technology (ICT) may offer teachers ...
Mozgaleva, P., Zamyatina, O., Mozgaleva, A., & Cabral, P. D. C. B. (2018). A methodology for gamifyi...
Gamification is a new form of approach that is being looked into in the world of education. With its...
The paper discusses the main issues of organizing the learning process based on the gamification. Th...
The use of gamification principles can be valuable to motivate students and enhance their learning e...
Gamification is a pedagogical technique for enriching the student experience. It has been positioned...
The educational sector around the world is undergoing a transformation and a re-engineering process ...
The chapter’s idea stems from the observation that technology is difficult to learn in an abstract w...
The BEACONING Project (Breaking Educational Barriers with Contextualised, Pervasive and Gameful Lear...
Gamification is becoming an increasingly hot trend in the education world, but what does it actually...
Recent societal changes have meant that education has had to adapt to digital natives of the 21st ce...
There is a growing expectation for educational environments to be more flexible and more engaging, n...
applied to commonplace activities where such activity is not commonly associated to the nature of ga...
The Beaconing project will provide different learning scenarios supported by different technologies ...
Serious Pervasive Games extend themagic circle (Huizinga, 1938) to the players’ context and surround...
Pedagogical innovation involving information and communications technology (ICT) may offer teachers ...
Mozgaleva, P., Zamyatina, O., Mozgaleva, A., & Cabral, P. D. C. B. (2018). A methodology for gamifyi...
Gamification is a new form of approach that is being looked into in the world of education. With its...
The paper discusses the main issues of organizing the learning process based on the gamification. Th...
The use of gamification principles can be valuable to motivate students and enhance their learning e...
Gamification is a pedagogical technique for enriching the student experience. It has been positioned...
The educational sector around the world is undergoing a transformation and a re-engineering process ...