We propose an algorithm for a visibility-based pursuit-evasion problem in a simply-connected two-dimensional environment, in which a single pursuer has access to a probabilistic model describing how the evaders are likely to move in the environment. The application of our algorithm can be best viewed in the context of search and rescue: Although the victims (evaders) are not actively trying to escape from the robot, it is necessary to consider the task of locating the victims as a pursuit-evasion problem to obtain a firm guarantee that all of the victims are found. We present an algorithm that draws sample evader trajectories from the probabilistic model to compute a plan that lowers the Expected Time to Capture the evaders without drastica...
As technological advances further increase the amount of memory and computing power available to mob...
This paper addresses the problem of coordinating multiple robotic pursuers in tracking and catching ...
We study a form of the pursuit-evasion problem, in which one or more searchers must move through a g...
We propose an algorithm for a visibility-based pursuit-evasion problem in a simply-connected two-dim...
This paper addresses the problem of planning the motion of one or more pursuers in a polygonal envir...
Summary. This paper presents an algorithm for a visibility-based pursuit-evasion problem in which bo...
This paper examines the problem of coordinating multiple robotic pursuers in locating and tracking a...
Given a two-dimensional polygonal space, the multi-robot visibility-based pursuit-evasion problem ta...
This paper contains two main results: First, we revisit the well-known visibility based pursuit-evas...
Abstract — In this paper we consider the problem of main-taining visibility of a moving evader by a ...
This paper contains two main results: First, we revisit the well-known visibility based pursuit-evas...
Abstract — In this paper we consider the problem of main-taining visibility of a moving evader by a ...
Abstract — This paper is concerned with determining whether a mobile robot, called the pursuer, is u...
A pursuit-evasion game is a non-cooperative game in which a pursuer tries to detect or capture an ad...
We study the visibility-based pursuit-evasion problem, in which one or more searchers must move thro...
As technological advances further increase the amount of memory and computing power available to mob...
This paper addresses the problem of coordinating multiple robotic pursuers in tracking and catching ...
We study a form of the pursuit-evasion problem, in which one or more searchers must move through a g...
We propose an algorithm for a visibility-based pursuit-evasion problem in a simply-connected two-dim...
This paper addresses the problem of planning the motion of one or more pursuers in a polygonal envir...
Summary. This paper presents an algorithm for a visibility-based pursuit-evasion problem in which bo...
This paper examines the problem of coordinating multiple robotic pursuers in locating and tracking a...
Given a two-dimensional polygonal space, the multi-robot visibility-based pursuit-evasion problem ta...
This paper contains two main results: First, we revisit the well-known visibility based pursuit-evas...
Abstract — In this paper we consider the problem of main-taining visibility of a moving evader by a ...
This paper contains two main results: First, we revisit the well-known visibility based pursuit-evas...
Abstract — In this paper we consider the problem of main-taining visibility of a moving evader by a ...
Abstract — This paper is concerned with determining whether a mobile robot, called the pursuer, is u...
A pursuit-evasion game is a non-cooperative game in which a pursuer tries to detect or capture an ad...
We study the visibility-based pursuit-evasion problem, in which one or more searchers must move thro...
As technological advances further increase the amount of memory and computing power available to mob...
This paper addresses the problem of coordinating multiple robotic pursuers in tracking and catching ...
We study a form of the pursuit-evasion problem, in which one or more searchers must move through a g...