Computer simulations are important scientific instruments these days. Visualizations help to understand and interpret these data. Since with the classic post processing approach too much data is produced per time step on recent peta scale and future exa scale systems this thesis introduces the in situ visualization library ISAAC, which is able to visualize distributed data right after creation without the need to store or transmit them. Using templates and template meta programming an abstract and reusable interface is described, which still enables simulation specific optimizations. The visualization over ray tracing works on the original data of the simulation, even if it runs on computation accelerators like Nvidia GPUs or Intel Xeon Phi...
We presented the technologies and algorithms to build a web-based visualization and steering system ...
AbstractThe new generation of massively parallel mainframes enabled computational physics to make a ...
This paper presents two new hardware-assisted rendering techniques developed for interactive visuali...
The computation power of supercomputers grows faster than the bandwidth of their storage and network...
A numerical simulation case involving space plasma and the evolution of instabilities that generates...
Creating visualizations from data generated by scientific simulations can be an intense task with re...
textAs scientific simulations get increasingly complex, so do the requirements of how to deal with t...
Many computations like physics or biologists simulations these days run on accelerated hardware like...
Nowadays the computer driven simulation of physical fluid processes has become an important topic. T...
Although visualization in scientific computing has been a field of intensive progress during the las...
In this paper we present an investigation about techniques and frameworks supporting in situ-visuali...
The aim of my thesis was the development of novel tools for the interactive visualization of simulat...
As simulation codes become more powerful and more interactive, it is increasingly desirable to monit...
As the capability of a supercomputer is improved, the sizes of simulation and its output data also b...
In this paper, we present design and implementation of a fast runtime visualizer for a GPU-based 3D-...
We presented the technologies and algorithms to build a web-based visualization and steering system ...
AbstractThe new generation of massively parallel mainframes enabled computational physics to make a ...
This paper presents two new hardware-assisted rendering techniques developed for interactive visuali...
The computation power of supercomputers grows faster than the bandwidth of their storage and network...
A numerical simulation case involving space plasma and the evolution of instabilities that generates...
Creating visualizations from data generated by scientific simulations can be an intense task with re...
textAs scientific simulations get increasingly complex, so do the requirements of how to deal with t...
Many computations like physics or biologists simulations these days run on accelerated hardware like...
Nowadays the computer driven simulation of physical fluid processes has become an important topic. T...
Although visualization in scientific computing has been a field of intensive progress during the las...
In this paper we present an investigation about techniques and frameworks supporting in situ-visuali...
The aim of my thesis was the development of novel tools for the interactive visualization of simulat...
As simulation codes become more powerful and more interactive, it is increasingly desirable to monit...
As the capability of a supercomputer is improved, the sizes of simulation and its output data also b...
In this paper, we present design and implementation of a fast runtime visualizer for a GPU-based 3D-...
We presented the technologies and algorithms to build a web-based visualization and steering system ...
AbstractThe new generation of massively parallel mainframes enabled computational physics to make a ...
This paper presents two new hardware-assisted rendering techniques developed for interactive visuali...