The aim of the presented research was to examine the reaction times of 13-14-years old racket athletes (RAs) (badminton, table tennis, court tennis) and video game players (VGPs). A total of 96 subjects (68 male, 28 female) participated voluntarily in the research. The mean age of the participants was 13.38± 0.74 years, body weight was 50.60 ±1.5 kilograms (kg), stature was 157.42 ± 13.12 centimeters (cm). The individuals who met the criterion of spending at least 10 hours a week by training / playing video games for at least 5 years were called as RAs / VGPs. RT against auditory and visual stimuli were recorded by using a MP36 device (Biopac System, USA). Shapiro-Wilk test was used to evaluate whether continuous variables were normally dis...
The purpose of our study was to investigate visual and auditory basic reaction time differences in a...
The aim of the present study was to compare the upper limb reaction time between young athletes (boy...
Background & objectives: Mental chronometry uses response time in perceptual-motor tasks to understa...
The aim of the presented research was to examine the reaction times of 13-14-years old racket athlet...
Sunulan araştırmanın amacı, 13- 14 yaş grubundaki çeşitli branşlardaki sporcular ile bilgisayar oyun...
Sunulan araştırmanın amacı, 13- 14 yaş grubundaki çeşitli branşlardaki sporcular ile bilgisayar oyun...
Objective: Performance in racquet sports is closely related to both physical and psychomotor skills....
The aim of this study is to assess the effect of tennis technique training and games on reaction tim...
WOS: 000428564800019PubMed: 29910324This research was conducted to examine the simple visual and aud...
This research was conducted to examine the simple visual and auditory reaction times of badminton pl...
This research was conducted to examine the simple visual and auditory reaction times of badminton pl...
Objective: Performance in racquet sports is closely related to both physical and psychomotor skills....
The purpose of this study was to determine the relationship between video game playing habits, speci...
The purpose of this study is to compare the tap and move-and-tap reaction times between those who pl...
Background and purpose: Reaction time is one of the important non- invasive methods used to study a...
The purpose of our study was to investigate visual and auditory basic reaction time differences in a...
The aim of the present study was to compare the upper limb reaction time between young athletes (boy...
Background & objectives: Mental chronometry uses response time in perceptual-motor tasks to understa...
The aim of the presented research was to examine the reaction times of 13-14-years old racket athlet...
Sunulan araştırmanın amacı, 13- 14 yaş grubundaki çeşitli branşlardaki sporcular ile bilgisayar oyun...
Sunulan araştırmanın amacı, 13- 14 yaş grubundaki çeşitli branşlardaki sporcular ile bilgisayar oyun...
Objective: Performance in racquet sports is closely related to both physical and psychomotor skills....
The aim of this study is to assess the effect of tennis technique training and games on reaction tim...
WOS: 000428564800019PubMed: 29910324This research was conducted to examine the simple visual and aud...
This research was conducted to examine the simple visual and auditory reaction times of badminton pl...
This research was conducted to examine the simple visual and auditory reaction times of badminton pl...
Objective: Performance in racquet sports is closely related to both physical and psychomotor skills....
The purpose of this study was to determine the relationship between video game playing habits, speci...
The purpose of this study is to compare the tap and move-and-tap reaction times between those who pl...
Background and purpose: Reaction time is one of the important non- invasive methods used to study a...
The purpose of our study was to investigate visual and auditory basic reaction time differences in a...
The aim of the present study was to compare the upper limb reaction time between young athletes (boy...
Background & objectives: Mental chronometry uses response time in perceptual-motor tasks to understa...