Digital fabrication consists in a range of techniques used to create products from digital designs. For the development of the digital citizen, digital literacy is a fundamental skill. However, the current education system widely used is heavily reliant on traditional education methods and activities or use technology to promote old ways instead of innovative thinking. In this work, we look at pedagogical approaches that facilitate the intake of technology to be used in educational contexts. First, we present our inquiry and design thinking based approach that encompasses five stages: ideation, planning, creation, programming and sharing to imbue digital fabrication with meaningful creations. The paper continues to present students’ work an...
Planning the teaching of design process inevitably leads to the iterative process of design developm...
AbstractIn a world where technology is an ordinary part of everyday life, it is particularly importa...
The conference contribution introduces digital “making” as a bottom-up movement, placing digital fab...
Digital Making as an Educational Project is an innovative educational experience that has been carri...
This paper explains the development of a digital fabrication graduate seminar that has evolved over ...
Abstract Interests in Maker Education have been increasing among K-12 educators. In this study, we ...
As tools, techniques, and technologies expand design practice, there is likewise an innovation in de...
This study uses the experience of designing and teaching two contrasting sewing projects to explore ...
In the last few years, the presence of 3D printers is spreading in schools, and thinkering and makin...
In this paper we will focus on different perspectives ondigital fabrication and making in special ed...
Curricular changes towards fostering computational thinking through programming activities for stude...
Today’s digitalization allows users to interact, collaborate, communicate and create user-generated ...
The objective of this research is to rethink the relationship between modern digital technology and ...
While making is typically tethered to narratives of entrepreneurship and business, it can provide a ...
In this paper we will focus on a dual model ofengagement in order to globally establish digitalfabri...
Planning the teaching of design process inevitably leads to the iterative process of design developm...
AbstractIn a world where technology is an ordinary part of everyday life, it is particularly importa...
The conference contribution introduces digital “making” as a bottom-up movement, placing digital fab...
Digital Making as an Educational Project is an innovative educational experience that has been carri...
This paper explains the development of a digital fabrication graduate seminar that has evolved over ...
Abstract Interests in Maker Education have been increasing among K-12 educators. In this study, we ...
As tools, techniques, and technologies expand design practice, there is likewise an innovation in de...
This study uses the experience of designing and teaching two contrasting sewing projects to explore ...
In the last few years, the presence of 3D printers is spreading in schools, and thinkering and makin...
In this paper we will focus on different perspectives ondigital fabrication and making in special ed...
Curricular changes towards fostering computational thinking through programming activities for stude...
Today’s digitalization allows users to interact, collaborate, communicate and create user-generated ...
The objective of this research is to rethink the relationship between modern digital technology and ...
While making is typically tethered to narratives of entrepreneurship and business, it can provide a ...
In this paper we will focus on a dual model ofengagement in order to globally establish digitalfabri...
Planning the teaching of design process inevitably leads to the iterative process of design developm...
AbstractIn a world where technology is an ordinary part of everyday life, it is particularly importa...
The conference contribution introduces digital “making” as a bottom-up movement, placing digital fab...