The technologies of: Anthropometric Modelling, Game Engine animation and Virtual Reality were integrated to facilitate early design decisions in the design of future Naval weapon systems and their integration into current and future Naval platforms. CAD Models of existing or future ships were imported into a 3D Games engine (Unity) along with CAD Models from the ship architect/designer of specific compartments where weapon system installations were proposed. Extremes of the user population (e.g. 3rd percentile Navy female and 97th percentile Navy male) were modelled performing the installation / maintenance tasks on the equipment and this was then exported/imported into the 3D Unity environment and viewed from predefined eye height perspect...
The current application of virtual reality (VR) systems in the design process is limited mostly to d...
Game engine based technologies are becoming a more common platform for immersive head mounted displa...
This paper describes the framework of developing a usable real-world Walkthrough-VR application with...
This paper proposes integrating Virtual Reality (VR) into the ship design process to support Human ...
Modern warships have become increasingly complex systems, capable of performing a variety of roles, ...
The purpose of this paper is to provide a brief overview of virtual reality (VR) technologies and th...
Perception enhanced real-time Virtual Reality (VR) applications are used in various fields such as e...
This paper looks to expand on the INEC 2016 paper ‘The future role of virtual reality within warship...
The study aims to explore the usefulness of existing VR 3D modelling tools for use in mechanical eng...
For decades simulators have been embedded in the formal education in the field of marine engineering...
This study evaluated the potential of using game engines to simulate realistic ship motion in variou...
The study aims to explore the usefulness of existing VR 3D modelling tools for use in mechanical eng...
Currently, there are many industries that make use of remotely operated vehicles for applications su...
Computer-aided design (CAD) software is used in the product design and development to design complex...
The current application of virtual reality (VR) systems in the design process is limited mostly to d...
The current application of virtual reality (VR) systems in the design process is limited mostly to d...
Game engine based technologies are becoming a more common platform for immersive head mounted displa...
This paper describes the framework of developing a usable real-world Walkthrough-VR application with...
This paper proposes integrating Virtual Reality (VR) into the ship design process to support Human ...
Modern warships have become increasingly complex systems, capable of performing a variety of roles, ...
The purpose of this paper is to provide a brief overview of virtual reality (VR) technologies and th...
Perception enhanced real-time Virtual Reality (VR) applications are used in various fields such as e...
This paper looks to expand on the INEC 2016 paper ‘The future role of virtual reality within warship...
The study aims to explore the usefulness of existing VR 3D modelling tools for use in mechanical eng...
For decades simulators have been embedded in the formal education in the field of marine engineering...
This study evaluated the potential of using game engines to simulate realistic ship motion in variou...
The study aims to explore the usefulness of existing VR 3D modelling tools for use in mechanical eng...
Currently, there are many industries that make use of remotely operated vehicles for applications su...
Computer-aided design (CAD) software is used in the product design and development to design complex...
The current application of virtual reality (VR) systems in the design process is limited mostly to d...
The current application of virtual reality (VR) systems in the design process is limited mostly to d...
Game engine based technologies are becoming a more common platform for immersive head mounted displa...
This paper describes the framework of developing a usable real-world Walkthrough-VR application with...