A skeleton provides a synthetic and thin representation of three dimensional objects, and is useful forshape description and recognition. In this paper, a novel 3D skeleton algorithm is proposed based onneutrosophic cost function. Firstly, the distance transform is used to a 3D volume, and the distancematrix is obtained for each voxel in the volume
Given a shape, a skeleton is a thin centered structure which jointly describes the topology and the ...
A robust and efficient method in 2D and 3D for the calculation of skeletons for arbitrary objects is...
A general algorithm for computing Euclidean skeletons of 3D data sets in linear time is presented. T...
A skeleton building algorithm in case of lack of memory is presented. Built skeleton is topologicall...
Thinning operations and distance transforms have long been used in extracting skeleton information o...
We propose a fast method for computing distance transforms and skeletons of 3D objects using program...
The skeleton is an important feature in the representation of a shape in image analysis. In this pap...
A three-dimensional (3D) skeletonization algorithm extracts the skeleton of a 3D model and provides ...
We propose a fast method for computing distance transforms and skeletons of 3D objects using program...
Abstract. Skeletonization is a transformation of an object in a digital image into a simplified repr...
International Conference on Discrete Geometry for Computer Imagery (DGCI), 2003, Nápoles (Italia)Man...
A general algorithm for computing Euclidean skeletons of 3D data sets in linear time is presented. T...
International audienceGiven a shape, a skeleton is a thin centered structure which jointly describes...
In this paper, we propose an improved 3D star skeleton technique, which is a suitable skeletonizatio...
International audienceWe present a novel 3D curvilinear skeletonization algorithm which produces lte...
Given a shape, a skeleton is a thin centered structure which jointly describes the topology and the ...
A robust and efficient method in 2D and 3D for the calculation of skeletons for arbitrary objects is...
A general algorithm for computing Euclidean skeletons of 3D data sets in linear time is presented. T...
A skeleton building algorithm in case of lack of memory is presented. Built skeleton is topologicall...
Thinning operations and distance transforms have long been used in extracting skeleton information o...
We propose a fast method for computing distance transforms and skeletons of 3D objects using program...
The skeleton is an important feature in the representation of a shape in image analysis. In this pap...
A three-dimensional (3D) skeletonization algorithm extracts the skeleton of a 3D model and provides ...
We propose a fast method for computing distance transforms and skeletons of 3D objects using program...
Abstract. Skeletonization is a transformation of an object in a digital image into a simplified repr...
International Conference on Discrete Geometry for Computer Imagery (DGCI), 2003, Nápoles (Italia)Man...
A general algorithm for computing Euclidean skeletons of 3D data sets in linear time is presented. T...
International audienceGiven a shape, a skeleton is a thin centered structure which jointly describes...
In this paper, we propose an improved 3D star skeleton technique, which is a suitable skeletonizatio...
International audienceWe present a novel 3D curvilinear skeletonization algorithm which produces lte...
Given a shape, a skeleton is a thin centered structure which jointly describes the topology and the ...
A robust and efficient method in 2D and 3D for the calculation of skeletons for arbitrary objects is...
A general algorithm for computing Euclidean skeletons of 3D data sets in linear time is presented. T...