Pilot 4: Teaching with eXtended Reality – Evaluating the MirageXR Authoring Tool Pilot 4 aims to accelerate the uptake of AR in education, by providing an authoring tool and learning management system to teachers. We believe that introduction at scale requires to put tailored authoring tools in the hands of teachers to support the production of bespoke AR learning experiences for the mainstream as well as for the Long Tail. The MirageXR platform is user-friendly and does not require any prior AR experience. Participation is on a voluntary basis, as a choice under free will. Target Group are teachers who: have a good level of English language (B2 in Reading and B1 in Writing + Speaking) are pre-service or in-service teachers are willi...
This deliverable reflects the work conducted for Task T3.3 involving the development of the ARETE Au...
Augmented Reality (AR) is a relatively new technology and is increasingly being posited as an educat...
The deliverable D4.2 reports user needs and requirements from the ARETE target groups – primary and ...
Pilot 4: Teaching with eXtended Reality – Evaluating the MirageXR Authoring Tool Pilot 4 aims to ac...
This document reports on the evaluation of Pilot 4. This includes a summary of research methods and ...
This document reports on the evaluation of ARETE pilots 1, 2 and 3 . It presents the data collected ...
Abstract Augmented Reality in education can support students in a wide range of cognitive tasks–fost...
Mobile learning is a resource that can enhance the teaching-learning process of students and improv...
The use of extended reality (XR) technologies, namely Augmented Reality (AR), Virtual Reality (VR) a...
Augmented Reality (AR) can enhance learning experience by offering vari-ous benefits to learners. Ho...
Several studies have been published to date about the use of Augmented Reality (AR) as a breakthroug...
Well-designed educational Augmented Reality (AR) experiences support collaboration, transferability ...
Augmented Reality (AR) is an emerging technology that is gaining greater influence on teaching every...
Augmented Reality (AR) and Virtual Reality (VR) are two of the most important technologies nowadays....
This is the last deliverable of WP4, which is built upon the existing work of the HCI team throughou...
This deliverable reflects the work conducted for Task T3.3 involving the development of the ARETE Au...
Augmented Reality (AR) is a relatively new technology and is increasingly being posited as an educat...
The deliverable D4.2 reports user needs and requirements from the ARETE target groups – primary and ...
Pilot 4: Teaching with eXtended Reality – Evaluating the MirageXR Authoring Tool Pilot 4 aims to ac...
This document reports on the evaluation of Pilot 4. This includes a summary of research methods and ...
This document reports on the evaluation of ARETE pilots 1, 2 and 3 . It presents the data collected ...
Abstract Augmented Reality in education can support students in a wide range of cognitive tasks–fost...
Mobile learning is a resource that can enhance the teaching-learning process of students and improv...
The use of extended reality (XR) technologies, namely Augmented Reality (AR), Virtual Reality (VR) a...
Augmented Reality (AR) can enhance learning experience by offering vari-ous benefits to learners. Ho...
Several studies have been published to date about the use of Augmented Reality (AR) as a breakthroug...
Well-designed educational Augmented Reality (AR) experiences support collaboration, transferability ...
Augmented Reality (AR) is an emerging technology that is gaining greater influence on teaching every...
Augmented Reality (AR) and Virtual Reality (VR) are two of the most important technologies nowadays....
This is the last deliverable of WP4, which is built upon the existing work of the HCI team throughou...
This deliverable reflects the work conducted for Task T3.3 involving the development of the ARETE Au...
Augmented Reality (AR) is a relatively new technology and is increasingly being posited as an educat...
The deliverable D4.2 reports user needs and requirements from the ARETE target groups – primary and ...