Cartoonization of images and videos could be used in various different applications, which can be ease in publishing a comic book for a comic, anime, T.V. shows as well as for fun events on social media. This project proposes cartoonization of images and videos through Generative Adversarial Networks (GANs). Thus, an idea to convert real world images and videos into cartoonized one. With cartoonization, we also proposes to make a complete Image-hub for the user with features including upscaling, denoising and editing filters to the input images through the Python OpenCV library. The project also includes video to GIF conversion to use in various social media platforms to achieve cartoon filters. Thus, the project is built to be user friendl...
By doing this work attempt was made to review how GAN and transformer works, a few of their modifica...
Cartoon is a common form of art in our daily life and automatic generation of cartoon images from ph...
We live in a world made up of different objects, people, and environments interacting with each othe...
Abstract— Nowadays we keep Online Status consistently, share photographs and remarks. To have a plea...
The main goal is to produce an output to convert the global real image into supported impressions (A...
In this paper, we propose a solution to transforming photos of real-world scenes into cartoon style...
Image editing encompasses the process of altering images, and has been an active and interdisciplina...
Generative adversarial networks (GANs) have demonstrated to be successful at generating realistic re...
Drawing and annotating comic illustrations is a complex and difficult process. No existing machine l...
This paper represents different techniques of converting image to cartoon. Using any one of below me...
In recent years, frameworks that employ Generative Adversarial Networks (GANs) have achieved immense...
This electronic version was submitted by the student author. The certified thesis is available in th...
In recent years, frameworks that employ Generative Adversarial Networks (GANs) have achieved immense...
The creation of comic illustrations is a complex artistic process resulting in a wide variety of sty...
Image-to-image translation has caught eyes of many scientists, and it has var ious applications, lik...
By doing this work attempt was made to review how GAN and transformer works, a few of their modifica...
Cartoon is a common form of art in our daily life and automatic generation of cartoon images from ph...
We live in a world made up of different objects, people, and environments interacting with each othe...
Abstract— Nowadays we keep Online Status consistently, share photographs and remarks. To have a plea...
The main goal is to produce an output to convert the global real image into supported impressions (A...
In this paper, we propose a solution to transforming photos of real-world scenes into cartoon style...
Image editing encompasses the process of altering images, and has been an active and interdisciplina...
Generative adversarial networks (GANs) have demonstrated to be successful at generating realistic re...
Drawing and annotating comic illustrations is a complex and difficult process. No existing machine l...
This paper represents different techniques of converting image to cartoon. Using any one of below me...
In recent years, frameworks that employ Generative Adversarial Networks (GANs) have achieved immense...
This electronic version was submitted by the student author. The certified thesis is available in th...
In recent years, frameworks that employ Generative Adversarial Networks (GANs) have achieved immense...
The creation of comic illustrations is a complex artistic process resulting in a wide variety of sty...
Image-to-image translation has caught eyes of many scientists, and it has var ious applications, lik...
By doing this work attempt was made to review how GAN and transformer works, a few of their modifica...
Cartoon is a common form of art in our daily life and automatic generation of cartoon images from ph...
We live in a world made up of different objects, people, and environments interacting with each othe...