v1.1 release notes The v1.1 release contains a new functionality for GPU computation plus incremental improvements and bug fixes. GPU functionality add the functions ones, zeros, useGPU, isGPU, gpuCpuConverter replace occurences of all() by sum( test)==0 replace occurences of ones() and zeros() by ones() and zeros() update the 3D deconvolution example with GPU add a page in the documentation dedicated to GPU Other changes fix a bug in OptiVMLMB compilation (you should recompile it by running installOptimPack.m) set saveXopt=false by default in OutputOpti add flag isSeparable for Cost classes. Generic implementation of applyProx_ for the sum of a separable cost with an indicator cost. add a direct prox computation for the composition of...
Graphics processing units (GPUs) are used today in a wide range of applications, mainly because they...
<p>Illustration of the “fragmentation" technique we proposed for improving the performance of GPU.</...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GP...
v1.0.1 release notes The v1.0.1 release does not contain any major changes but mainly incremental im...
Biomedical application speed requirements have made general purpose graphics processing unit (GPU) a...
The role of computers in medical image display and analysis continues to be one of the most computat...
In this work, we introduce real time image processing techniques using modern programmable Graphic P...
Thanks to the nature of the graphics processing, the newly released products offer highly parallel p...
General purpose computing on graphics processing units, known as GPGPU but now often referred to as ...
A set of artifacts for reproducing the results of PPOPP paper #334, High-Performance Filters for GPU...
GPUs have emerged as a powerful tool for accelerating general-purpose applications. The availability...
Genetic Improvement (GI) is shown to optimise, in some cases by more than 35%, a critical component ...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2...
The graphics processing unit (GPU) has become an integral part oftoday's mainstream computing system...
Acceleration of image processing can be done by more than one way. This work is oriented to new tech...
Graphics processing units (GPUs) are used today in a wide range of applications, mainly because they...
<p>Illustration of the “fragmentation" technique we proposed for improving the performance of GPU.</...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GP...
v1.0.1 release notes The v1.0.1 release does not contain any major changes but mainly incremental im...
Biomedical application speed requirements have made general purpose graphics processing unit (GPU) a...
The role of computers in medical image display and analysis continues to be one of the most computat...
In this work, we introduce real time image processing techniques using modern programmable Graphic P...
Thanks to the nature of the graphics processing, the newly released products offer highly parallel p...
General purpose computing on graphics processing units, known as GPGPU but now often referred to as ...
A set of artifacts for reproducing the results of PPOPP paper #334, High-Performance Filters for GPU...
GPUs have emerged as a powerful tool for accelerating general-purpose applications. The availability...
Genetic Improvement (GI) is shown to optimise, in some cases by more than 35%, a critical component ...
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2...
The graphics processing unit (GPU) has become an integral part oftoday's mainstream computing system...
Acceleration of image processing can be done by more than one way. This work is oriented to new tech...
Graphics processing units (GPUs) are used today in a wide range of applications, mainly because they...
<p>Illustration of the “fragmentation" technique we proposed for improving the performance of GPU.</...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GP...