In this paper we describe an interaction framework whichclassifies musicians' interactions with virtual musical instruments into three modes: instrumental, ornamental andconversational. We argue that conversational interactionsare the most difficult to design for, but also the most interesting. To illustrate our approach to designing for conversational interactions we describe the performance workPartial Reflections 3 for two clarinets and interactive software. This software uses simulated physical models to create a virtual sound sculpture which both responds to andproduces sounds and visuals
Interactive systems of today are designed for individual-based interactions, which have led to peopl...
Volume IThis dissertation will explore virtual reality (VR) as a “spatialized”environment for artist...
In this paper we describe ongoing work, which explores the physicality of human-computer interaction...
In this paper we describe an interaction framework which classifies musicians ’ interactions with vi...
In this paper we describe an interaction framework which classifies musicians ’ interactions with vi...
In this paper we describe an interaction framework which classifies musicians ’ interactions with vi...
The thesis aims to elucidate the process of designing interactive systems for musical performance th...
The thesis aims to elucidate the process of designing interactive systems for musical performance th...
As virtual reality (VR) continues to gain prominence as a medium for artistic expression, a growing ...
Many recent computer applications seek to support or even participate in structured collaborations w...
The metaphor of conversation has often been used with regard to interaction between instruments or s...
Many recent computer applications seek to support or even participate in structured collaborations w...
AbstractIn this paper we argue there is a need for a formalised description of musical interaction, ...
Musical instruments and musical user interfaces provide rich input and feedback through mostly tangi...
This audio-visual work for acoustic instruments and interactive software uses simple models of physi...
Interactive systems of today are designed for individual-based interactions, which have led to peopl...
Volume IThis dissertation will explore virtual reality (VR) as a “spatialized”environment for artist...
In this paper we describe ongoing work, which explores the physicality of human-computer interaction...
In this paper we describe an interaction framework which classifies musicians ’ interactions with vi...
In this paper we describe an interaction framework which classifies musicians ’ interactions with vi...
In this paper we describe an interaction framework which classifies musicians ’ interactions with vi...
The thesis aims to elucidate the process of designing interactive systems for musical performance th...
The thesis aims to elucidate the process of designing interactive systems for musical performance th...
As virtual reality (VR) continues to gain prominence as a medium for artistic expression, a growing ...
Many recent computer applications seek to support or even participate in structured collaborations w...
The metaphor of conversation has often been used with regard to interaction between instruments or s...
Many recent computer applications seek to support or even participate in structured collaborations w...
AbstractIn this paper we argue there is a need for a formalised description of musical interaction, ...
Musical instruments and musical user interfaces provide rich input and feedback through mostly tangi...
This audio-visual work for acoustic instruments and interactive software uses simple models of physi...
Interactive systems of today are designed for individual-based interactions, which have led to peopl...
Volume IThis dissertation will explore virtual reality (VR) as a “spatialized”environment for artist...
In this paper we describe ongoing work, which explores the physicality of human-computer interaction...