Spatial position is one of the main perceivable sound characteristics. Due to historical and technological reasons, however, it has been not fully exploited until last decades. Current technologies for compositional, offline spatialization are already consolidated; but the online domain remains still in a development stage, due to the inherent complexity added by the realtime control paradigm. We propose a theoretical basis for the analysis and design of realtime spatialization systems, borrowing the knowledge and tools from the Human Computer Interaction and Digital Musical Instrument design fields, and thus developing the concept of spatialization instruments. Based on that, we perform an analysis of both existing realtime sound spatializ...
Interactive real-time spatialization of audio over large immersive speaker arrays poses significant ...
There are a variety of potential uses for interactive spatial sound in human-machine interfaces, but...
This article is about the possibility of a new kind of music; computer-managed signal processing off...
Spatial position is one of the main perceivable sound characteristics. Due to historical and technol...
The field of real time sound spatizalization is recently receiving much attention, as suggested by t...
Presented at the 21st International Conference on Auditory Display (ICAD2015), July 6-10, 2015, Graz...
The systematic arrangement of sound in space is widely considered as one important compositional des...
In this paper we will report on the use of real-time soundspatialization in Challenging Bodies, a tr...
Despite the near ubiquitous availability of interfaces for spatial interaction, standard audio spati...
Beginning with a brief historical overview of spatial audio and music practices, this chapter looks ...
The continuous evolutions in the human-computer interfaces field have allowed the development of con...
This dissertation deals with strategies in spatialization of music. It tries to explore a certain co...
When a sound source is spatialized over loudspeakers, the source undergoes a series of transformatio...
This dissertation investigates spatial sound production and reproduction technology as a mediator be...
The aim of this project is increasing the research carried out by Sylvain Marchand, researcher of t...
Interactive real-time spatialization of audio over large immersive speaker arrays poses significant ...
There are a variety of potential uses for interactive spatial sound in human-machine interfaces, but...
This article is about the possibility of a new kind of music; computer-managed signal processing off...
Spatial position is one of the main perceivable sound characteristics. Due to historical and technol...
The field of real time sound spatizalization is recently receiving much attention, as suggested by t...
Presented at the 21st International Conference on Auditory Display (ICAD2015), July 6-10, 2015, Graz...
The systematic arrangement of sound in space is widely considered as one important compositional des...
In this paper we will report on the use of real-time soundspatialization in Challenging Bodies, a tr...
Despite the near ubiquitous availability of interfaces for spatial interaction, standard audio spati...
Beginning with a brief historical overview of spatial audio and music practices, this chapter looks ...
The continuous evolutions in the human-computer interfaces field have allowed the development of con...
This dissertation deals with strategies in spatialization of music. It tries to explore a certain co...
When a sound source is spatialized over loudspeakers, the source undergoes a series of transformatio...
This dissertation investigates spatial sound production and reproduction technology as a mediator be...
The aim of this project is increasing the research carried out by Sylvain Marchand, researcher of t...
Interactive real-time spatialization of audio over large immersive speaker arrays poses significant ...
There are a variety of potential uses for interactive spatial sound in human-machine interfaces, but...
This article is about the possibility of a new kind of music; computer-managed signal processing off...