Deliverable D1.2 builds upon the cross-disciplinary perspectives of the AEC industry discussed in D1.1, by providing a more detailed description of the specific software framework (‘ontology’) and functionalities that must be implemented to achieve the PrismArch platform. These topics are grouped under two headings: How data should be exchanged between different software packages and databases (Section 2), and How that data should be visualised and interacted with inside the VR environment (Section 3). Section 2 begins by first analysing in-depth several existing AEC ontologies, and evaluating their relative suitability for the PrismArch platform. Various PrismArch-specific requirements are then described in detail, and solutions are propos...
In this paper, we focus on interdisciplinary collaboration using intuitive virtual reality interface...
For a long time the Architecture-Engineering-Construction (AEC) community has had difficulty in comm...
Virtual Reality (VR) promises immersive environments that can be fully controlled and manipulated, a...
This rather extensive deliverable is a holistic approach into the needs of the basic AEC disciplines...
PrismArch aims to develop a virtual environment for professionals from multiple design disciplines t...
Report on usage scenarios for the PrismArch cross disciplinary design and collaboration platform, de...
The role of D5.1 is to transform the user requirements posed by D1.1 and the scenarios described in ...
Purpose: The purpose was to contribute to increased understanding on the use of VR, where integratio...
Despite substantial research in Virtual Reality, the emerging related technology of Mixed Reality (M...
The document represents the reference for the software integration and the experiments performed in ...
Virtual reality (VR) is emerging as an important approach to the modeling and simulation of complex...
Linking between real and virtual spaces Task 6.2 is concerned with developing the concept of the Mix...
SUMMARY: Mixed Reality (MR), or more specifically Augmented Reality (AR) technology, is frequently m...
Advancements in information retrieval (IR), local and wide area networks (LAN, WAN) and the Internet...
SUMMARY: Mixed Reality (MR) technology can create an environment where objects from the digital and ...
In this paper, we focus on interdisciplinary collaboration using intuitive virtual reality interface...
For a long time the Architecture-Engineering-Construction (AEC) community has had difficulty in comm...
Virtual Reality (VR) promises immersive environments that can be fully controlled and manipulated, a...
This rather extensive deliverable is a holistic approach into the needs of the basic AEC disciplines...
PrismArch aims to develop a virtual environment for professionals from multiple design disciplines t...
Report on usage scenarios for the PrismArch cross disciplinary design and collaboration platform, de...
The role of D5.1 is to transform the user requirements posed by D1.1 and the scenarios described in ...
Purpose: The purpose was to contribute to increased understanding on the use of VR, where integratio...
Despite substantial research in Virtual Reality, the emerging related technology of Mixed Reality (M...
The document represents the reference for the software integration and the experiments performed in ...
Virtual reality (VR) is emerging as an important approach to the modeling and simulation of complex...
Linking between real and virtual spaces Task 6.2 is concerned with developing the concept of the Mix...
SUMMARY: Mixed Reality (MR), or more specifically Augmented Reality (AR) technology, is frequently m...
Advancements in information retrieval (IR), local and wide area networks (LAN, WAN) and the Internet...
SUMMARY: Mixed Reality (MR) technology can create an environment where objects from the digital and ...
In this paper, we focus on interdisciplinary collaboration using intuitive virtual reality interface...
For a long time the Architecture-Engineering-Construction (AEC) community has had difficulty in comm...
Virtual Reality (VR) promises immersive environments that can be fully controlled and manipulated, a...