This paper investigates the play potential of an open-ended and hybrid play concept: Comicubes – a platform for play, play- testing and simultaneously tool to stimulate (design) creativity. We propose a hybrid concept that interweaves the ideas of comics and three-dimensional toys together. The concept challenges the traditional idea of comics as images that are read one after another by suggesting a more open reading paralleling the interpretation and use of and a physically manipulable toy object. The concept introduced in the paper, combines the two-dimensional serial image with a three-dimensional and therefore more open-ended toy medium – the cube. Moreover, the concept invites integration of digital enhancements in the physical playth...
1 ABSTRACT A toy is a method in encultury. The deals with a toy in context of contemporary visual cu...
This paper presents a new design tool for developing interactive playful environments. This design t...
Children view the smallest pieces of the world as strange, yet unbelievably incredible. I want to sp...
This presentation highlights a study on the interactive design and implications of a playful co-crea...
Toy designers and students may benefit from a universal classification system to communicate and ide...
In this paper, we describe our design research on tangible play objects that stimulate social and ph...
In this paper, we describe our design research on tangible play objects that stimulate social and ph...
Creativity is an ability that is crucial in nowadays societies. It is, therefore, important to devel...
This paper documents the design process for an augmented children's play environment centred on that...
Interactive art often requires viewers to interact playfully with it in order to experience it fully...
This thesis discusses the design of interactive entertaining artifacts such as computer games and co...
Toys play a crucial role in supporting children’s learning and creation of meaning in their everyday...
From the age of six children are developing important social skills, often through play. However, ma...
This paper describes textual, social and design dimensions of artefacts for play and learning by giv...
Playing games has always been an important and essential part of human culture. Not only does playin...
1 ABSTRACT A toy is a method in encultury. The deals with a toy in context of contemporary visual cu...
This paper presents a new design tool for developing interactive playful environments. This design t...
Children view the smallest pieces of the world as strange, yet unbelievably incredible. I want to sp...
This presentation highlights a study on the interactive design and implications of a playful co-crea...
Toy designers and students may benefit from a universal classification system to communicate and ide...
In this paper, we describe our design research on tangible play objects that stimulate social and ph...
In this paper, we describe our design research on tangible play objects that stimulate social and ph...
Creativity is an ability that is crucial in nowadays societies. It is, therefore, important to devel...
This paper documents the design process for an augmented children's play environment centred on that...
Interactive art often requires viewers to interact playfully with it in order to experience it fully...
This thesis discusses the design of interactive entertaining artifacts such as computer games and co...
Toys play a crucial role in supporting children’s learning and creation of meaning in their everyday...
From the age of six children are developing important social skills, often through play. However, ma...
This paper describes textual, social and design dimensions of artefacts for play and learning by giv...
Playing games has always been an important and essential part of human culture. Not only does playin...
1 ABSTRACT A toy is a method in encultury. The deals with a toy in context of contemporary visual cu...
This paper presents a new design tool for developing interactive playful environments. This design t...
Children view the smallest pieces of the world as strange, yet unbelievably incredible. I want to sp...