This article seeks to provide a critical commentary on the importance of using technology in the classroom and present the development of games, educational softwares, by students of Pedagogy with the use of PowerPoint® slides development program. It highlights the importance of teacher training in the face of new technologies, considering that he is the main mediator of knowledge to his students, he can do as creative classes as can also generate discontent. There is no lack of incentive for teachers how important is the use of technology, what it is missing is interest by someone on this subject. Before addition, we ask ourselves: How can be made that the use of technology be present in the classroom today? What is the protocol to follow ...
Having in sight the current inertia found on the school physical environments as well as on the High...
The use of games technology in education is not a new phenomenon. Even back in the days of 286 proce...
Este trabalho de conclusão de curso tem como tema As potencialidades dos jogos digitais aplicados às...
While researchers are examining the role of playing games to learn, others are looking at using game...
Teacher training for media culture is crucial these days, especially as digital media, and particul...
Teacher training for media culture is crucial these days, especially as digital media, and particula...
With the technology evolution for school proposals, became necessary the creation and modifica- tion...
Digital games integrated into pedagogical practice can result in a more engaging, contextualized and...
Atualmente, uma grande maioria de softwares pode ser considerado educacional. Porém quais são os c...
Nos últimos anos, nota-se um grande aumento do interesse quanto ao uso de jogos digitais na Educação...
Increasingly, computers and specific programs are employed in a number of learning fields and activi...
Video games are one of the topics that have received more attention from educators, since these are ...
This study proposes a teaching strategy based on learning with digital games, to provide an active ...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
Integrating digital technologies into the curriculum has been a growing challenge, especially due to...
Having in sight the current inertia found on the school physical environments as well as on the High...
The use of games technology in education is not a new phenomenon. Even back in the days of 286 proce...
Este trabalho de conclusão de curso tem como tema As potencialidades dos jogos digitais aplicados às...
While researchers are examining the role of playing games to learn, others are looking at using game...
Teacher training for media culture is crucial these days, especially as digital media, and particul...
Teacher training for media culture is crucial these days, especially as digital media, and particula...
With the technology evolution for school proposals, became necessary the creation and modifica- tion...
Digital games integrated into pedagogical practice can result in a more engaging, contextualized and...
Atualmente, uma grande maioria de softwares pode ser considerado educacional. Porém quais são os c...
Nos últimos anos, nota-se um grande aumento do interesse quanto ao uso de jogos digitais na Educação...
Increasingly, computers and specific programs are employed in a number of learning fields and activi...
Video games are one of the topics that have received more attention from educators, since these are ...
This study proposes a teaching strategy based on learning with digital games, to provide an active ...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
Integrating digital technologies into the curriculum has been a growing challenge, especially due to...
Having in sight the current inertia found on the school physical environments as well as on the High...
The use of games technology in education is not a new phenomenon. Even back in the days of 286 proce...
Este trabalho de conclusão de curso tem como tema As potencialidades dos jogos digitais aplicados às...