Conventional sound recording methods are based on recording the sound pressure level with a microphone which is after some signal processing reproduced by loudspeakers. In spatial audio, more than one microphone and loudspeaker are required to provide the sound source location information to the listener. Several spatial audio formats have been developed and some have successfully entered our homes, such as the the multichannel 5.1 surround system. Among spatial audio formats, Ambisonics stands out due to its capability of capturing and reproducing the whole sound field and is not limited to predefined loudspeaker setups. In the paper, the InnoRenew CoE’s Ambisonics system is introduced and some of its underlying principles are explained. F...
During the last decade, Higher Order Ambisonics has become a popular way of capturing and reproducin...
Ambisonics allows the reproduction of 3D sound-fields. Higher-order Ambisonics provides improved res...
In this paper we present the design processes of a spatial audio system for Surround Video. Surround...
Ambisonics is a 3D recording and playback method that is based on the representation of the sound fi...
This report presents the study of the spatial audio method called Higher Order Am-bisonics, together...
The paper presents different methods of implementation for Ambisoncs recordings in a wave field synt...
The paper presents different methods of implementation for Ambisoncs recordings in a wave field synt...
The paper presents different methods of implementation for Ambisoncs recordings in a wave field synt...
Ambisonics is an effective way of describing and projecting spatial sound. Based on the theoretical ...
This thesis encloses five publications which describe technologies for recording, analysing, manipul...
Spatial audio processing is a key feature of the European funded FascinatE project. The FascinatE pr...
In this article, a systematic overview of various recording and reproduction techniques for spatial ...
Natural sound field can be reproduced through loudspeakers using ambisonics and Higher Order Ambison...
Spatial soundfield recording is important for capturing immersive audio environments, providing real...
This paper examines the two basic philosophies of spatial audio reproduction, with reference to thei...
During the last decade, Higher Order Ambisonics has become a popular way of capturing and reproducin...
Ambisonics allows the reproduction of 3D sound-fields. Higher-order Ambisonics provides improved res...
In this paper we present the design processes of a spatial audio system for Surround Video. Surround...
Ambisonics is a 3D recording and playback method that is based on the representation of the sound fi...
This report presents the study of the spatial audio method called Higher Order Am-bisonics, together...
The paper presents different methods of implementation for Ambisoncs recordings in a wave field synt...
The paper presents different methods of implementation for Ambisoncs recordings in a wave field synt...
The paper presents different methods of implementation for Ambisoncs recordings in a wave field synt...
Ambisonics is an effective way of describing and projecting spatial sound. Based on the theoretical ...
This thesis encloses five publications which describe technologies for recording, analysing, manipul...
Spatial audio processing is a key feature of the European funded FascinatE project. The FascinatE pr...
In this article, a systematic overview of various recording and reproduction techniques for spatial ...
Natural sound field can be reproduced through loudspeakers using ambisonics and Higher Order Ambison...
Spatial soundfield recording is important for capturing immersive audio environments, providing real...
This paper examines the two basic philosophies of spatial audio reproduction, with reference to thei...
During the last decade, Higher Order Ambisonics has become a popular way of capturing and reproducin...
Ambisonics allows the reproduction of 3D sound-fields. Higher-order Ambisonics provides improved res...
In this paper we present the design processes of a spatial audio system for Surround Video. Surround...