This repository contains the dataset and software used in the submission to Scientific Reports entitled "Short-term effects of sound localization training in virtual reality". A README.txt file is included, which describes the contents of the repository. Please note that the authors were not granted permission to redistribute the LIMSI Spatialization Engine, which was used to spatialize the sounds described in the manuscript. Please contact the author(s) for details
To achieve accurate spatial auditory perception, subjects typically require personal head-related tr...
There have been an extensive number of studies into binaural hearing and spatialisation of virtual s...
Contains fulltext : 203696.pdf (publisher's version ) (Open Access
This repository contains the dataset and software used in the submission to Scientific Reports entit...
This is the dataset that belongs to the publication "Sound source localization with varying amount o...
<p>This data set contains stimuli and results from two experiments for human localisation of virtual...
This dataset supports the publication: Mark Fletcher, & Jana Zgheib (2020). Haptic sound-localis...
In this article we present the results of localization experiment accomplished in a real virtual roo...
This repository will contain raw and processed data used and described in: Zahorik P (2022) Asymmet...
Psychoacoustics is the scientific study of sound perception. Within this field, Virtual Reality is a...
Contains fulltext : 75160.pdf (publisher's version ) (Closed access)14 p
cote interne IRCAM: ViaudDelmon04aNone / NoneNational audienceVirtual reality (VR) represents a set ...
This repository includes the code for HRTF processing and DVF synthesis, the HRTF data in .sofa form...
International audienceThis paper presents a study about the effect of using additional audio cueing ...
International audienceStudies on audiovisual interactions in sound localization have primarily focus...
To achieve accurate spatial auditory perception, subjects typically require personal head-related tr...
There have been an extensive number of studies into binaural hearing and spatialisation of virtual s...
Contains fulltext : 203696.pdf (publisher's version ) (Open Access
This repository contains the dataset and software used in the submission to Scientific Reports entit...
This is the dataset that belongs to the publication "Sound source localization with varying amount o...
<p>This data set contains stimuli and results from two experiments for human localisation of virtual...
This dataset supports the publication: Mark Fletcher, & Jana Zgheib (2020). Haptic sound-localis...
In this article we present the results of localization experiment accomplished in a real virtual roo...
This repository will contain raw and processed data used and described in: Zahorik P (2022) Asymmet...
Psychoacoustics is the scientific study of sound perception. Within this field, Virtual Reality is a...
Contains fulltext : 75160.pdf (publisher's version ) (Closed access)14 p
cote interne IRCAM: ViaudDelmon04aNone / NoneNational audienceVirtual reality (VR) represents a set ...
This repository includes the code for HRTF processing and DVF synthesis, the HRTF data in .sofa form...
International audienceThis paper presents a study about the effect of using additional audio cueing ...
International audienceStudies on audiovisual interactions in sound localization have primarily focus...
To achieve accurate spatial auditory perception, subjects typically require personal head-related tr...
There have been an extensive number of studies into binaural hearing and spatialisation of virtual s...
Contains fulltext : 203696.pdf (publisher's version ) (Open Access