This Training Itinerary to Improve ICT Competences was developed as part of DigitArt Project, co-financed by Erasmus+ KA2 - Cooperation for Innovation and the Exchange of Good Practices - Partnerships for Creativity, coordinated by Contextos (Faro, Portugal), in partnership with Lascò Srl (Caserta, Italy), and FRONTEiRAS - Asociación Cultural (Huelva, Spain). This document is the third of a total of four publications (Intellectual Outputs) that result from this project: IO1 – State of the Art - Creativity and Creative Learning Environments IO2 – Participatory Video - Methodological Guide for the Implementation of Innovative Strategies that Promote the Participation of Youth IO3 – Training Itinerary to Improve ICT Competences IO4 – Me...
Digital literacy is regarded as a core competence in society and schools it is therefore considered ...
Digital Making as an Educational Project is an innovative educational experience that has been carri...
Developing Youth Work Innovation e-Handbook is focused on Innovation in youth work. It is intended ...
This Participatory Video - Methodological Guide for the Implementation of Innovative Strategies that...
This State of the Art - Creativity and Creative Learning Environments was developed as part of Digit...
This Methodological Guide for the Development of Collaborative Projects for Youth was developed as p...
he concept of digital competencies includes the notion of digital literacy, the skill to use digital...
Most European countries approved development strategies until 2020. The Digital Agenda presented by ...
The ySKILLS project seeks to better understand which skills 12-17-year-olds must obtain to knowingly...
The national digital skills plan approved by the Spanish government (2021) aims to train fifteen mil...
To be effective in the twenty first century, citizens must carry functional and critical thinking sk...
To develop a strategy for developing the quality of education in schools in Morocco, it is necessary...
The development of technology has created a new social structure that controls who, how and when ind...
Digital competence encompasses not only instrumental knowledge but also an attitude towards the use ...
This article provides an analysis of data extracted from specific sections of a semi-structured ques...
Digital literacy is regarded as a core competence in society and schools it is therefore considered ...
Digital Making as an Educational Project is an innovative educational experience that has been carri...
Developing Youth Work Innovation e-Handbook is focused on Innovation in youth work. It is intended ...
This Participatory Video - Methodological Guide for the Implementation of Innovative Strategies that...
This State of the Art - Creativity and Creative Learning Environments was developed as part of Digit...
This Methodological Guide for the Development of Collaborative Projects for Youth was developed as p...
he concept of digital competencies includes the notion of digital literacy, the skill to use digital...
Most European countries approved development strategies until 2020. The Digital Agenda presented by ...
The ySKILLS project seeks to better understand which skills 12-17-year-olds must obtain to knowingly...
The national digital skills plan approved by the Spanish government (2021) aims to train fifteen mil...
To be effective in the twenty first century, citizens must carry functional and critical thinking sk...
To develop a strategy for developing the quality of education in schools in Morocco, it is necessary...
The development of technology has created a new social structure that controls who, how and when ind...
Digital competence encompasses not only instrumental knowledge but also an attitude towards the use ...
This article provides an analysis of data extracted from specific sections of a semi-structured ques...
Digital literacy is regarded as a core competence in society and schools it is therefore considered ...
Digital Making as an Educational Project is an innovative educational experience that has been carri...
Developing Youth Work Innovation e-Handbook is focused on Innovation in youth work. It is intended ...