The virtual environment research community is focusing on the human computer interaction model for fully articulated 3D humans in the networked virtual environment. As that work moves forward there is the desire to internetwork large numbers of players. The NPSNET Research Group is in the forefront of that work and is focusing on the network and software architecture necessary to support large scale VEs. The paper presents a look at our multicasting and applications layer protocol researc
Virtual environments (VEs) are interactive computer simulations that immerse users in an alternate ...
Abstract—This paper presents a massively shared virtual reality system based on a network of peers. ...
A virtual environment can be considered as a world inside the computer. A distributed virtual enviro...
The virtual environment research community is focusing on the human-computer interaction model for f...
This paper explores the issues involved in designing and developing network software architectures f...
Abstract. Virtual environments (VEs) are a broad multidisciplinary research area that includes all a...
We present a network software architecture for solving the problem of scaling large distributed simu...
Recent research efforts have concentrated on determining how the distributed workplace can be transf...
This paper is about the design and implemenation of a protocol to support scalable distributed multi...
Collaborative Virtual Environments (CVEs) are Virtual Reality (VR) systems and can simulate medical ...
This article describes the architecture and the network communication of a large-scale, networked vi...
Abstract – In this paper, we introduce a framework that supports a large number of participants in a...
This paper describes the issues in designing a communication architecture for large-scale virtual en...
163 p.In recent years, advances in networking technologies, computer graphic and CPU power have enab...
We discuss virtual environments in the context of how to distribute network communications, views, d...
Virtual environments (VEs) are interactive computer simulations that immerse users in an alternate ...
Abstract—This paper presents a massively shared virtual reality system based on a network of peers. ...
A virtual environment can be considered as a world inside the computer. A distributed virtual enviro...
The virtual environment research community is focusing on the human-computer interaction model for f...
This paper explores the issues involved in designing and developing network software architectures f...
Abstract. Virtual environments (VEs) are a broad multidisciplinary research area that includes all a...
We present a network software architecture for solving the problem of scaling large distributed simu...
Recent research efforts have concentrated on determining how the distributed workplace can be transf...
This paper is about the design and implemenation of a protocol to support scalable distributed multi...
Collaborative Virtual Environments (CVEs) are Virtual Reality (VR) systems and can simulate medical ...
This article describes the architecture and the network communication of a large-scale, networked vi...
Abstract – In this paper, we introduce a framework that supports a large number of participants in a...
This paper describes the issues in designing a communication architecture for large-scale virtual en...
163 p.In recent years, advances in networking technologies, computer graphic and CPU power have enab...
We discuss virtual environments in the context of how to distribute network communications, views, d...
Virtual environments (VEs) are interactive computer simulations that immerse users in an alternate ...
Abstract—This paper presents a massively shared virtual reality system based on a network of peers. ...
A virtual environment can be considered as a world inside the computer. A distributed virtual enviro...